madmole
Fun Pimps Staff
That is like buying a brand new car and tearing out the floor boards and engine so you can Flintstone around. I can't believe people want to subject themselves to mods on a new experimental.Yep, just had a friend DM me about his RWG world issue that he was playing 4 hours on. He had duplicated POIs (i.e., two POIs merged into the same POI), some cave POIs that collapsed on him, lots of missing blocks with phantom block replacements, then told me it was made from the new Nitrogen update for 19. It's nifty and an awesome tool, but not perfect. Same as RWG, but at least it works functionally *shrug*
No, just let us finish the game before "thinking".universal answer.
Do you think it is possible to add graphic settings to the game, the level of color saturation, from black and white to rich, as it is now? Like in dying light.
I dont like the texture of ground in the desert. colors are too rich. The desert is just red. let's say I would set the saturation to 70-80% and everything in the game would look great
Yeah and do it somewhere else, so we can focus on A19 discussion. Mods are cancer when we're trying to sift through bugs and get our product stable.I read your whole comment. My point was only we should just give mod developers some time after a new alpha release before we judge them.
You didn't lose anything, you wasted time looting a POI. I finish the tutorial before 8:30 AM and can run 2km in 2 game hours, so obviously you jacked around and blame us for your lack of focus when you could have been to the trader before noon easily.I basically lost my entire first day because I spawned 2 km from my starting trader, I barely even made it in time before he closed. I spawned in, did my tutorial quests, then got the pop up and realized how far away it was and had to run the whole way, I only had enough time to loot a tiny bit along the way, like cars and part of one half opened house
Sounds like Madmole already acknowledged it's a problem though, by saying it will be fixed in a20 when the terrain generation is fixed. He's still ignoring my poor lack of Junk Parts early game though, leaving int builds with no week 1 weapon at all =(
I can an Iron Sledgehammer and iron tools on day 3, but need magical uncraftable parts that don't drop this early to make any of the weapons that actually scale with my attribute lol

Where in the description does it say "must have junk parts in inventory" to use a blunderbuss, bow, or any other weapon you find? Obviously shotgun and stealth builds have an advantage because you can get those weapons right away, but that could change in the future, until then embrace it and adapt. Use what you can find. I have robotic parts and I'm not to day 14 yet. I've scrapped a few brown batons too.
BTW, mining isn't going anywhere, I mine every game. I recall you mentioned this some time ago but I was too busy to reply.