PC Alpha 19 Dev Diary

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tygerclaw98 said:
I mean as zombies they're neither alive or dead. They're UN-DEAD. As in at one point they were dead, and they were resurrected with limited functionality and zero brain activity other than basic animal instinct to feed.
THAT IS JUST YOUR OPINION..........ours were resurrected to shop at Walmart.

Old post you found there. ;)

 
You probs went from GTX to RTX too from the sounds of it, and that is a big deal. The RTX cards are a newer chip architecture and the first gen of "Real Time Raytracing" cards, a decades old pipe dream in the graphics world. The dif is significant, I highly recommend everyone to at least get something from the RTX if they have GTX or older, hot damn will you feels it, and as you pointed out in the deal you got those cards have become far more affordable... well, the dang 2080 Ti is still around $1,200 which is more than I paid for my Titan way back. But still, there is a decent range of good and afforbale RTX cards out there right now.
Be warned though, the RTX cards require a good air supply. I had to tweak the hell out of the gpu fan curve to get my temps at a good level. The stock fan curve is garbage. 

 
 I'm also going to confirm that my trader quests are pretty frickin far away. 
I`ve gone more than 100 miles from home for just a bubble gum (no, driving), because of lost bet irl, what is 2km away from where are you ingame ? You will find new spots, food, items, loot, get XP, sell @%$*#!. Nothing is ever lost. 

 
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 I'm also going to confirm that my trader quests are pretty frickin far away. This was the first one I had where there was even an option that wasn't 1KM+ away, and thus far I've done like 5 or 6 quests and only had a single dig quest available =(
Ouch. You also have to consider that you have to double the distance... There and back.

 
OMG!!!!!  This is amazing, it looks SOOOOOO good.  %$#@! I hope you are very proud of this cause you should be.  Been here since 9 and wow, every new alpha you have impressed me.  this one I am doing things I never have blunderbus, (ew).   Now I am running through Diresvile with 4 on the hot bar like last of the Mohican's.  Just wow thank you!!

 
I have no issue with traveling 1.5km to do a quest, it means I get to see more of the world and mark good looking poi’s on the map to come back to and loot. Sure the first few days, those buried treasure quests are a main source of food. But if they make it a permanent solution to only offer those types of quests the first few day’s, then it’s not going to be any kind of challenge like they are wanting

 
MechanicalLens said:
Performance is jumpy for me. Sometimes it's at 80 FPS and buttery smooth, other times it's choppy temporarily and is at 10 FPS. But hey, it's called Experimental for a reason. 🙂
Seems like I speaked too soon. Performance is indeed a little bit  worse overall due to shadows.  They are better close to the player which impacts performance by a lot. I had to turn them off for the horde night and some POIs which is awful. 

Once turned off, the game runs way better ( +15 fps)  in every way. In a18 I had better performance AND shadows , so I wish there was another crappier option for shadows.

@faatal ,can we get  crappy updating shadows back as an option below  the usual "low" setting  ( the option would be shadows : simple/fast) for potato pcs and not so potato? 

I 'd love to have shadows back in some form.

Thank you in advance.

Edit: Any option that optimizes the game on top of that one is welcome too, like fast reflections or less mapping textures for everything, who wants diffuse texture for cars anyway, uh?

 
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Sometimes I loot an entire nearby building without being told to go there by a trader and I get some pretty good loot AND the trader still buys it from me....

 
I have no issue with traveling 1.5km to do a quest, it means I get to see more of the world and mark good looking poi’s on the map to come back to and loot. Sure the first few days, those buried treasure quests are a main source of food. But if they make it a permanent solution to only offer those types of quests the first few day’s, then it’s not going to be any kind of challenge like they are wanting
At the times we see new alphas, there is always new systems that they implement and balance. True, at some point traveling away from your ideas is frustrating, but it is not gonna be a permanent, game is still in Alpha. There are gonna be much more surprises. 

 
- Artwork looks great

- RWG still sore lacking (A16 was best when it comes to RWG) and not really random

- loot being too linear apart from traders:

  + I get basically all items for the game stage level, there is no variation either in levels or in stats (had 4 level 2 stoneaxes with the exactly same stats), so looting gets kinda boring, I cannot really hope for better levels or stats atm. 

  + traders offer all kind of levelled loot (even top level), but I heard the trader loot is gonna be fixed sooner or later

- eggs. finally there is more eggs. 

- performance wise it's runnig smooth, better than A18 actually for me

- my main beef, the demlishers making (non cheese) base building pointless still have to be examined 🙂 

 
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Whenever I get my base finished, I’ll post a screenshot of it, but I have a variant of madmoles 7x7 tower base that works pretty well. I’m curious to see how it does in A19 with the longer Stone Age weaponry

 
Yikes, I haven't seen ANY of that, that looks pretty bad. FYI, RWG will be a strike teams top focus for A20. We're going to give Robert all the support he needs to get it shippable once and for all. Closer quest POIs will be part of that improvement as well as fixing roads and issues like this.
happy to hear.

In my eyes, RWG does a lot more for the game than beautiful artwork. It gives the game an incredible replay value

 
- Artwork looks great

- RWG still sore lacking (A16 was best when it comes to RWG) and not really random

- loot being too linear apart from traders:

  + I get basically all items for the game stage level, there is no variation either in levels or in stats (had 4 level 2 stoneaxes with the exactly same stats), so looting gets kinda boring, I cannot really hope for better levels or stats atm. 

  + traders offer all kind of levelled loot (even top level), but I heard the trader loot is gonna be fixed sooner or later

- eggs. finally there is more eggs. 
I have the same problem. Looted items don't have random stats at least most of the time. I don't know if it's a bug or a change, but I liked it better before. Legendary + random +quality is the dream here. I mean you can still boost stats from quality to quality, but randomness rocks every time.

Edit: maybe not ALL the items have randomness (padded armor comes to mind), @Gazz can you comment on this?

 
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FYI, RWG will be a strike teams top focus for A20. We're going to give Robert all the support he needs to get it shippable once and for all. Closer quest POIs will be part of that improvement as well as fixing roads and issues like this.


Mr. Mole,

i love you now 13,4% more as i did before!

Im not really unhappy about the current state and like you just like to start playing,

but indeed it needs a lot more love and is important for the Game´s replay Value in my opinion. But that might just be a matter of personal taste of course.

What i saw till now from A19 is very great and promising :)

 
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