PC Alpha 19 Dev Diary

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Well why can't players craft T6 and gun part's. Or the devs just favour the impatient player base? By doing that it levels the scales.
21 skill points and the impatient player could craft endless tech 3 / QL 6 items until he got an exceptional roll as well.

With a maxed out weapon and weapon perk very little could touch said player.

So we don't really favour the impatient player because we intentionally do not allow that.

 
Thanks for the clarification guys. Yeah I went over the first post, but there's still not really much which makes me go 'wow', or things for which I want to start up the game again. I mean.. A few new books is nice. As is candy. Some new weapons too. They're all good and nice, but nothing major I would say? No offence meant, of course.

Yeah the ISS might be good!

I honestly don't like the sprites being constantly on on your HUD. If you have a bedroll and a drone and a junk turret and a bike etc. constantly on on your screen.. Does feel cheesy.

 
21 skill points and the impatient player could craft endless tech 3 / QL 6 items until he got an exceptional roll as well.

With a maxed out weapon and weapon perk very little could touch said player.

So we don't really favour the impatient player because we intentionally do not allow that.
It kinda easy to get 21 levels quickly if you are playing Min/Max. I am glad that you have to find T6 weapons when you do its so good.

 
Thanks for the clarification guys. Yeah I went over the first post, but there's still not really much which makes me go 'wow', or things for which I want to start up the game again. I mean.. A few new books is nice. As is candy. Some new weapons too. They're all good and nice, but nothing major I would say? No offence meant, of course.

Yeah the ISS might be good!
bro! my fave game ever is gonna be better. isnt that in itself awesome?

 
Thanks for the clarification guys. Yeah I went over the first post, but there's still not really much which makes me go 'wow', or things for which I want to start up the game again. I mean.. A few new books is nice. As is candy. Some new weapons too. They're all good and nice, but nothing major I would say? No offence meant, of course.

Yeah the ISS might be good!

I honestly don't like the sprites being constantly on on your HUD. If you have a bedroll and a drone and a junk turret and a bike etc. constantly on on your screen.. Does feel cheesy.
Wellllllll this is what is been done to A19...........

Linear Lighting - Massive upgrade

PBR textures - Huge Upgrade
New Horizon Tech
New Fog Tech
New Textures/ Redone Textures

New ISS
Updated Zombies
New Weapons - Deesert Eagle, auto shot gun, Sniper, Iron Club and more

Redone Magnum, Wrench and Stone Axe
New POIs

Updated POIs
Candy
Vastly Updated AI
Swimming Zombies
New Bookshelves
Redone Cement Mixer
New Zombies - 19 of them

New Player Hand models
New Winter Trees
New Creepy Mannequins 
New Couch
New Freezers
New Drones
New Driver
New Beds
New Stone Axe
New Backpack
New Trader Jen
Rebalanced Game leveling
Much slower progression of game
Possible forest start
Reduced perk tree
Vomiting removed
Health + Stamina Bars
Changes to eating and drinking

Driving a vehicle consumes food

Sprite System

I am sure I am still missing stuff

 
 I am generally not a looter but I have found advantages in a crafting playstyle. I like to play a new save each time I die and I generally last a lot longer this way. I'm not pushing to level up and therefore keep the game stage quite low for the amount of days alive. By creating a constant income from growing  and crafting beverages, - blakstrap coffee, beer etc. I can get a lot  from trading without the need for killing. My base is setup to outsmart the zombies and kill only when necessary. If days alive is the only current goal then it works well. Self sufficiency suits the crafting playstyle and the survivor roleplay -trying to get by without the incessant shoot and loot. My time is invested in building a good base rather than a maxed character.
This interests me. Care to share your base design?  If you have Videos etc posted perhaps share in the appropriate sub-forum, so as to not anger the gods.

 
 I am generally not a looter but I have found advantages in a crafting playstyle. I like to play a new save each time I die and I generally last a lot longer this way. I'm not pushing to level up and therefore keep the game stage quite low for the amount of days alive. By creating a constant income from growing  and crafting beverages, - blakstrap coffee, beer etc. I can get a lot  from trading without the need for killing. My base is setup to outsmart the zombies and kill only when necessary. If days alive is the only current goal then it works well. Self sufficiency suits the crafting playstyle and the survivor roleplay -trying to get by without the incessant shoot and loot. My time is invested in building a good base rather than a maxed character.
Yea i play perma death with1/2xp on 60min days. 

 
Thanks for the clarification guys. Yeah I went over the first post, but there's still not really much which makes me go 'wow', or things for which I want to start up the game again.
It's not intended to have any big overhauls.

The goal is to finish things, flesh them out, polish, move on.

 
Thanks for the clarification guys. Yeah I went over the first post, but there's still not really much which makes me go 'wow', or things for which I want to start up the game again. I mean.. A few new books is nice. As is candy. Some new weapons too. They're all good and nice, but nothing major I would say? No offence meant, of course.

Yeah the ISS might be good!

I honestly don't like the sprites being constantly on on your HUD. If you have a bedroll and a drone and a junk turret and a bike etc. constantly on on your screen.. Does feel cheesy.
Well, the most "wow" feature is all over the place... they upgraded ALL textures in the game to PBR lighting leaping 7DTD into the modern era!

If that's not a WOW feature I don't know what you'd expect lol

 
Wellllllll this is what is been done to A19...........

Linear Lighting - Massive upgrade

PBR textures - Huge Upgrade
New Horizon Tech
New Fog Tech
New Textures/ Redone Textures

New ISS
Updated Zombies
New Weapons - Deesert Eagle, auto shot gun, Sniper, Iron Club and more

Redone Magnum, Wrench and Stone Axe
New POIs

Updated POIs
Candy
Vastly Updated AI
Swimming Zombies
New Bookshelves
Redone Cement Mixer
New Zombies - 19 of them

New Player Hand models
New Winter Trees
New Creepy Mannequins 
New Couch
New Freezers
New Drones
New Driver
New Beds
New Stone Axe
New Backpack
New Trader Jen
Rebalanced Game leveling
Much slower progression of game
Possible forest start
Reduced perk tree
Vomiting removed
Health + Stamina Bars
Changes to eating and drinking

Driving a vehicle consumes food

Sprite System

I am sure I am still missing stuff
ill post the pics soon! i missed the stream myself

 
Wellllllll this is what is been done to A19...........

Linear Lighting - Massive upgrade

PBR textures - Huge Upgrade
New Horizon Tech
New Fog Tech
New Textures/ Redone Textures

New ISS
Updated Zombies
New Weapons - Deesert Eagle, auto shot gun, Sniper, Iron Club and more

Redone Magnum, Wrench and Stone Axe
New POIs

Updated POIs
Candy
Vastly Updated AI
Swimming Zombies
New Bookshelves
Redone Cement Mixer
New Zombies - 19 of them

New Player Hand models
New Winter Trees
New Creepy Mannequins 
New Couch
New Freezers
New Drones
New Driver
New Beds
New Stone Axe
New Backpack
New Trader Jen
Rebalanced Game leveling
Much slower progression of game
Possible forest start
Reduced perk tree
Vomiting removed
Health + Stamina Bars
Changes to eating and drinking

Driving a vehicle consumes food

Sprite System

I am sure I am still missing stuff


Good list.  I did not have all of those, but my notes include a few others

Trader-to-trader quests
Head tracking and zoom-in on trader
New parts of Navisgane map opened up
Burried quest circle
Zeds will Rag-doll / stumble when they fall, when they crash through a door, etc.
Gamma is now called Brightness and it is more limited than Gamma used to be.  May be a Part of changes to linear Lighting and PBR
Underground and indoor lighting is darker
Burried treasures no longer spawn in water or mountain sides or under POIs
Exploits fixed (Eg Wedge tip exploilt)
Traders have a speciality area
Analytics data collection from players
Vultures attack vehicles so you cannot ride out the horde in a vehicle any longer.  
 

 
Wellllllll this is what is been done to A19...........

Linear Lighting - Massive upgrade

PBR textures - Huge Upgrade
New Horizon Tech
New Fog Tech
New Textures/ Redone Textures

New ISS
Updated Zombies
New Weapons - Deesert Eagle, auto shot gun, Sniper, Iron Club and more

Redone Magnum, Wrench and Stone Axe
New POIs

Updated POIs
Candy
Vastly Updated AI
Swimming Zombies
New Bookshelves
Redone Cement Mixer
New Zombies - 19 of them

New Player Hand models
New Winter Trees
New Creepy Mannequins 
New Couch
New Freezers
New Drones
New Driver
New Beds
New Stone Axe
New Backpack
New Trader Jen
Rebalanced Game leveling
Much slower progression of game
Possible forest start
Reduced perk tree
Vomiting removed
Health + Stamina Bars
Changes to eating and drinking

Driving a vehicle consumes food

Sprite System

I am sure I am still missing stuff
Yeah you can list each item as a single thing, but that doesn't mean anything..

bro! my fave game ever is gonna be better. isnt that in itself awesome?
Sure man! That's absolutely true.
But there's a lot of competition out there with different games which are coming out in the next few months.
And speaking of coming out in the next few months; I don't think I have much time to play anyways.. :P

 
Swimming zombies look a bit.. underwhelming. I thought they would really swim instead of lunge-stand stil-lunge.

 
sorry if already mentioned somewhere. In dev stream they said there was no planned stream with gazz, so Im here to ask
@Gazz are we getting modding improvements in A19? specifically the horde night on or off conditions, any news on these getting hooked?

thank you, bloodmoon specific stuff are quite interesting 😁
Gazz would you take a look at my previous question? 🤐 or maybe not something you can talk about?

 
After watching all 3 dev streams so far to me this is the "Immersion" update.  The changes in lighting, HD textures and addition of more deco blocks make for a more immersive experience that rival many AA/AAA titles. 

Sprinkled in is also more content, polish and bug fixes.  It also looks like many of the changes yield same or better performance.

I hate to echo MM but this looks to be the best Alpha yet...😂

It's also nice to see the work that is going on for A20+ features.

 
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