PC Alpha 19 Dev Diary

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I wish there was a catapult trap that would launch zombies...with all the animation and ragdoll improvements it would be very entertaining to watch!

 
IMPORTANT: Giving these trying times right now, perhaps it would be for the best if we now use a synonym for "looting" such as "scavenging", out of moral respect. Maybe; you do you, but maybe it's a good idea right now to abandon that word, like for example we have abandoned clowns due to many incidents a few years back.
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If you simply increase magazine size on the sniper rifle it just becomes an M60 with a different texture. The objective is to get guns into the game that are very distinct in handling and usage.
Increasing the magazine does not make the sniper rifle a machine gun by any stretch, what I'm arguing for is the weapon to be buffed in a way so it's viable/comparable because maybe each weapon class should be viable? Remember the AK/M60 has almost the same range as the sniper rifle, superior magazine, superior rate of fire and is more accurate in both hip AND aimed fire. The SMG is almost as good but with a shorter range but higher ammo cap, fire rate, better silencer performance, higher accuracy and perks makes it out dps the M60. Right now the rifles are distinctly dominant in NO AREAS, I think that's a major problem.

The rifles do about 80 to 120 per shot, which with headshots sometimes kills normal zombies but can take anywhere between 1-6 headshots to kill a radiated zombie. The other glaring issue is an unmodified Marksman takes 6 seconds to shrink to the smallest reticule AND has the biggest expansion after a shot (it's also unusable in hip fire). So if you're doing the math it could take 6 seconds to fire 1 accurate shot or another 6 seconds to land as many headshots required to kill that zombie, if you're shooting a radiated zombie biker it would require you to land 6 perfect headshots, taking 36 seconds to kill one zombie! (most other firearms take about 3 seconds to shrink to their minimum crosshair size...)

So if the distinct handling and usage of the sniper rifle is that it's supposed to be @%$*#!... then that's been solidly achieved and I'll shut up.

 
Can you make the Zombies randomly be knocked out for a longer time than normal?

This would act as a mean surprise to the player.

 
So I watched a youtuber and he said A19 is coming in a week. Time to fess up. And give us an ETA. I was completely focused on A18 until I heard this. Now I'm ready to blow up my base and put a down payment on my zombie killin' drone.

 
So I watched a youtuber and he said A19 is coming in a week. Time to fess up. And give us an ETA. I was completely focused on A18 until I heard this. Now I'm ready to blow up my base and put a down payment on my zombie killin' drone.
Mhhhhh streamer applications are open until the 10th which is wednesday... the streamer week-end would only be 2 days after that, and 1 week prior to the event there would still be absolutely no communication so people can get on the edges of their seats ? I doubt it. Two weeks seem more believable imo. But i'd be glad to be wrong !

 
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So I watched a youtuber and he said A19 is coming in a week. Time to fess up. And give us an ETA. I was completely focused on A18 until I heard this. Now I'm ready to blow up my base and put a down payment on my zombie killin' drone.
Why? You can simply ask that youtuber for an exact ETA.

 
Why? You can simply ask that youtuber for an exact ETA.
I love this.  Its Pretty well known i will admit not to everyone but id say more than not that the Fun pimps dont give release dates as they shouldent if they did it would make way for many issues. I think its best that they dont so that they can work on things at a rate there comfortable with and i feel like its the best way to get quality updates our way.

 
I love this.  Its Pretty well known i will admit not to everyone but id say more than not that the Fun pimps dont give release dates as they shouldent if they did it would make way for many issues. I think its best that they dont so that they can work on things at a rate there comfortable with and i feel like its the best way to get quality updates our way.
but i want it! 

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So I watched a youtuber and he said A19 is coming in a week. Time to fess up. And give us an ETA. I was completely focused on A18 until I heard this. Now I'm ready to blow up my base and put a down payment on my zombie killin' drone.
While your at it, ask them for the winning lotto numbers this week, a 100% effective covid vaccine and maybe the meaning of life...😂

 
Increasing the magazine does not make the sniper rifle a machine gun by any stretch, what I'm arguing for is the weapon to be buffed in a way so it's viable/comparable because maybe each weapon class should be viable? Remember the AK/M60 has almost the same range as the sniper rifle, superior magazine, superior rate of fire and is more accurate in both hip AND aimed fire. The SMG is almost as good but with a shorter range but higher ammo cap, fire rate, better silencer performance, higher accuracy and perks makes it out dps the M60. Right now the rifles are distinctly dominant in NO AREAS, I think that's a major problem.

The rifles do about 80 to 120 per shot, which with headshots sometimes kills normal zombies but can take anywhere between 1-6 headshots to kill a radiated zombie. The other glaring issue is an unmodified Marksman takes 6 seconds to shrink to the smallest reticule AND has the biggest expansion after a shot (it's also unusable in hip fire). So if you're doing the math it could take 6 seconds to fire 1 accurate shot or another 6 seconds to land as many headshots required to kill that zombie, if you're shooting a radiated zombie biker it would require you to land 6 perfect headshots, taking 36 seconds to kill one zombie! (most other firearms take about 3 seconds to shrink to their minimum crosshair size...)

So if the distinct handling and usage of the sniper rifle is that it's supposed to be @%$*#!... then that's been solidly achieved and I'll shut up.
So increasing magazine size doesn't make the sniper rifle into an M60 but a bad M60? My point exactly, increasing magazine size is NOT the solution.

 
So increasing magazine size doesn't make the sniper rifle into an M60 but a bad M60? My point exactly, increasing magazine size is NOT the solution.
How about make it so one bullet of the magnum causes an explosion so if your aim sucks your still great with it? 😂

 
While we're at it, have it fire homing projectiles that explode and heal the max player's HP for every point of damage dealt. XD
I see the Magnum like the hunting rifle, high damage for high precision.  It's a finesse weapon.  Dont expect to spray and pray with it.

 
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