PC Alpha 19 Dev Diary

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it would be cool if we could get some heath buffs. nothing Crazy but like 5, 10 or 15 extra Max health for eating good food. 
could be something coordinating with some mecidcal stuff? figure you can probably be cheap and duplicate the steroids coding icon etc and just change teh color of the syringe change the buff from carry capactiy to max hp gain temp and make it morphine idk lol

 
Game is nice and all, but after a16 it is getting less and less interesting for me ... mainly cause of all dumb down things like new skill/perk system & quality system

ah well, but since there is no other similar game to this, for now, I will have to settle for what we have :D

hoping future will bring some changes :)

 
Hi @Madmole 

A long time ago (when this A19 thread started) we talked about the possibility of a new enemy coming to the game, we thought about some really creepy thing randomly spawning at night, with really nasty sounds like howls, intense breathing or something like that, to keep players on their toes.

I remember the first time I saw a Zombie Screamer, it was so terrifying my friend quited the game until I killed her.

Is this idea still alive? or discarded?

artworks-000406892349-z92y3t-t500x500.jpg


 
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Hi @Madmole 

A long time ago (when this A19 thread started) we talked about the possibility of a new enemy coming to the game, we thought about some really creepy thing randomly spawning at night, with really nasty sounds like howls, intense breathing or something like that, to keep players on their toes.

I remember the first time I saw a Zombie Screamer, it was so terrifying my friend quited the game until I killed her.

Is this idea still alive? or discarded?

artworks-000406892349-z92y3t-t500x500.jpg
looks like my idea of the spider zombie lol

 
You go ahead and click on the hyperlink for bleeding.  I'll just click on my bandage... ;)
They look like good changes overall. The new iteration seems better and more engaging. 

So... Roland, the art team seems to be  improving the modelling of the new Zds really fast. Are they (the Zds) going to get paid a little extra for their troubles? 

On a more serious note, are you allowed to tell us if all the Zd's replacements are gonna make it in time for a19? 

 
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@Gazz, you've kind of taken on the mantle of, "Evil meany coder!"  :biggrin1: so I'm curious...

Just _how_ many new, "special" things have you managed to sneak into A19 that us poor players are going to fall victim to? :scared:
Moi? Why would you say such a thing!

I assure you that all these things will be... exciting!

 
All the zed replacements they've shown are already in A19. Whether there will be more or not depends on time.
ill wait for the Unfrozen Lumberjack! I hope that will come to A19 or at least A20!

so i can move in and see different zombies in the snow rather then ENDLESS LUMBERJACKS! i probably killed the whole population of NYC in terms of Lumberjacks!  I WANT MAPLE SYRUP!

 
Whenever you take damage your chance to receive a critical hit grows and at some point you will fall victim to a critical hit which will give you one of the debuffs
@Roland, excellent write-up & appreciated. But could you clarify this bit ^

It can be read as every single hit taken by player will increase their chance to 'win' a debuff; even if they only take say 1 hit per day... is that right?

Moi? Why would you say such a thing!

I assure you that all these things will be... exciting!
ohh lordy! we're doooommed!! :loco:

 
All the zed replacements they've shown are already in A19. Whether there will be more or not depends on time.
Regardless of the new zombies that make it to A19, do you know if they have plans to replace every zombie (Including the screamer, burnt zombie, etc.) in the game overtime? Or is there a list of zombies that will not see an HD makeover, for the time being at least?

 
Regardless of the new zombies that make it to A19, do you know if they have plans to replace every zombie (Including the screamer, burnt zombie, etc.) in the game overtime? Or is there a list of zombies that will not see an HD makeover, for the time being at least?
i hope some special zombies get some TLC in terms of ability 

 
@Roland, excellent write-up & appreciated. But could you clarify this bit ^

It can be read as every single hit taken by player will increase their chance to 'win' a debuff; even if they only take say 1 hit per day... is that right?
You take some damage and your % of receiving a critical hit goes up. I'm not sure of the actual amount and that is being fine tuned currently so its in flux but lets say 10%. Every second 1% of that drains away. So two hits in quick succession will get you up to a 20% chance on the next hit. But after 20 seconds it will be back to zero.

Again, this is the general idea. Actual percentages and recovery rates may vary depending on how testing and tuning goes.

Regardless of the new zombies that make it to A19, do you know if they have plans to replace every zombie (Including the screamer, burnt zombie, etc.) in the game overtime? Or is there a list of zombies that will not see an HD makeover, for the time being at least?
It just depends on what they consider gold worthy. In my opinion, the new ones are so much better than the current ones that they will probably replace any and all that they want to keep and cut the rest. I doubt any of the current zombies will be in the final release version as they are. I don't know the cut list. 

 
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