PC Alpha 19 Dev Diary

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It was..until Madmole opened a fresh can of food talk. I'm sure it will become off topic again really soon.  :)

Before it does, though, I just want to say.....

I'm for it!
Just some food for thought hey Roland 😛

The Fun Pimps have never said that the 7D2D will be a hard core survival sim, where you have to fight for every scrap of food and water.

I hate it in games where I have to drink water and eat constantly to keep up the bars, it becomes very annoying very quickly.

As this is still an alpha they can and will change it to suit them and there vision of the game.

For me gameplay wins over everything else, I dont care about realistic graphics if I cant interact with the world I might as well be watching a movie.

Now if we have great graphics and the world building of 7 days with huge hoards of zombies and huge texture pallet and hundreds of building blocks, my dream game.

 
Hello everyone!

I have question maybe it was asked before but i'm sorry its alot pages to read 🥴 if i play now at alpha 18 and when alpha19 will be exist ill lose what i have and start from zero? 

I'm sorry for my english its not my native language. Have a great day everyone.

 
Hello everyone!

I have question maybe it was asked before but i'm sorry its alot pages to read 🥴 if i play now at alpha 18 and when alpha19 will be exist ill lose what i have and start from zero? 

I'm sorry for my english its not my native language. Have a great day everyone.
You always have to start a new game between alphas.

 
Hello everyone!

I have question maybe it was asked before but i'm sorry its alot pages to read 🥴 if i play now at alpha 18 and when alpha19 will be exist ill lose what i have and start from zero? 

I'm sorry for my english its not my native language. Have a great day everyone.
In general it is better to start a new world with the new big update. Doesn't mean you can't continue playing on A18, but as there are some changes for A19 and early progression, it will be more interesting to start anew.

EDIT: On the other hand, if you continue a previous alpha world, there could errors and bugs pop up, which usually do not appear when starting fresh.

 
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Hello everyone!

I have question maybe it was asked before but i'm sorry its alot pages to read 🥴 if i play now at alpha 18 and when alpha19 will be exist ill lose what i have and start from zero? 

I'm sorry for my english its not my native language. Have a great day everyone.
a Long time ago the community voted to have huge updates once/twice a year, opposed to many small and frequent updates. So basically with every Update, a lot is changed and added and removed from the previous update.

It may be up to 3-4 months or so still until the final stable release for A19 is out. So you could easily do a few short playthroughs to familiarize yourself with the basic game until then. 

 
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Food spoilage again. ok.

Once you get farms going, making fresh food really isn't an issue.

Gets to the point where I have too much cooked, farms are idle as I really don't need to harvest them.

Question then becomes, what do you do with the spoiled food? Just toss it or ??

Been doing FO76 again, and food spoils fairly fast (couple game days), but, you then turn it into fertilizer (10:1 ratio)

Makes sense, think, composting.

So, if something like that (as in turn spoiled food into something, maybe nitrate, if fertilizer isn't brought back), then

it does make sense.

So nope, not against it anymore. (even an old goat can change his tune.)

((earplugs are on the table over there -->>   ))

:)

 
...

The fact is nobody on the team liked it. It was too demoralizing to lose all your food over something random, you didn't really do anything wrong and you got punished and food is very scarce on MP servers so its not the same as SP. Rotten food will damage your health.

....
 


I also believe that often players ask for what they don't understand. When this is implemented it doesn't work like in the imagination.

Even if it somehow works on the game mechanics - it will just be annoying in the end.

The solution will require something - it will be refrigerators... and then the solution will take us back, where we will be able to store food for a long time.

But this will happen exactly when this deficit is no needed.

I wouldn't want to get it even in vanilla.

...Maybe it can work somewhere, but for this - need to change a lot. 

 
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MM
Would it be possible to do a time lapse of A19 showing the linear lighting for a full day.

Approx 175 speed at 120 days should be about a minute, out side in a rotating direction.
If so can you include an animated view of a short internal walk with a torch then a flashlight.

Ive been readjusting the gradients on my game so that I can use 0 gamma.

4Sheetz

 
Honestly, I'm not a cop --  but I have a uniform and cuffs ;)
white-guy-blinking.jpg


 
Just some food for thought hey Roland [SIZE=15.6833px]😛[/SIZE]

[SIZE=15.6833px]The Fun Pimps have never said that the 7D2D will be a hard core survival sim, where you have to fight for every scrap of food and water.[/SIZE]

[SIZE=15.6833px]I hate it in games where I have to drink water and eat constantly to keep up the bars, it becomes very annoying very quickly.[/SIZE]

[SIZE=15.6833px]As this is still an alpha they can and will change it to suit them and there vision of the game.[/SIZE]

[SIZE=15.6833px]For me gameplay wins over everything else, I dont care about realistic graphics if I cant interact with the world I might as well be watching a movie.[/SIZE]

[SIZE=15.6833px]Now if we have great graphics and the world building of 7 days with huge hoards of zombies and huge texture pallet and hundreds of building blocks, my dream game.[/SIZE]
I think in an apocalypse game like this shortage of food sort of fits. I mean no more factories churning out food and none or rare amounts of people farming. Food is eventually bound to becomes scarce.

 
I think in an apocalypse game like this shortage of food sort of fits. I mean no more factories churning out food and none or rare amounts of people farming. Food is eventually bound to becomes scarce.
 yeah food is kinda abundant, same with water.

water though is kinda understandable because rivers, but food? hunting for meat and farming? yeah understandable but Canned goods are very abundant!  

but i do like the idea of getting extra stamina for eating better news! i hope that maybe it could also up your max HP.  

 
Hi @madmole, I wanted to ask you about Richard Huenink, and Christian Lang.
Tell me a little about them, who are they?  are you working at 7dtd? They left? why? what important decisions they make in the game. Thank you

 
To make room for radiation or food spoilage in the future perhaps.

The fact is nobody on the team liked it. It was too demoralizing to lose all your food over something random, you didn't really do anything wrong and you got punished and food is very scarce on MP servers so its not the same as SP. Rotten food will damage your health.

Maybe I've got a broken arm, broken leg, infection, deep lacerations and abrasions and a concussion, so poisoning my food was the last straw to make me rage quit or suicide. Put simply, people will be getting wrecked in so many new ways that are more engaging than being crippled by eating fresh cooked food which intuitively should be a safe thing to do not a hazardous thing.
 
yeah, i totally agree with this. my time on a certain game (which shall remain nameless) was so annoying because i could find all the things i needed (guns, ammo, clothing etc) yet food and water was soooooo scarce that i died constantly to a point where i just unistalled. yes i could have changed the food + water spawn rates in my xml file but i didn't feel that i should have to go that far. i think the changes that i have seen in the time i've been playing 7DTD (started on the unfortunate xbox version, and came to PC) have been good and am still excited for what the future brings. only thing i would add: a device to revese polarity of electrics. so off is on etc. ;)  keep up the great work TFPs.!!!

 
I think in an apocalypse game like this shortage of food sort of fits. I mean no more factories churning out food and none or rare amounts of people farming. Food is eventually bound to becomes scarce.
I agree. It's a zombie apocalypse, and that's the gist of it. I personally think it's all a matter of balance: Food and water shouldn't be so hard to manage that it becomes frustrating but at the same time they shouldn't be so easy it's pretty much pointless to even have hunger and thirst mechanics.

The thing is, even if food spoilage was in the game, managing hunger and thirst wouldn't be frustrating. For starters, canned food wouldn't be affected by spoilage, so you can still survive with canned food alone. Even if that isn't enough, players who can't manage food can still get it from traders/vending machines. It would also add reasons to get electricity and craft fridges.

You could even make it so super recipes last a lot longer than the other fresh foods, so spending points in the cooking skill actually becomes a plausible option.

 
You could even make it so super recipes last a lot longer than the other fresh foods, so spending points in the cooking skill actually becomes a plausible option.


That is a good point. Equiv to freeze dried foods, jerky etc. stuff that lasts practically forever.

All kinds of possibilities for future builds. (or dlc whathaveyou)

 
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