Please don't tell me that this perk/attribute system works for most people, please don't tell me that there are no recognized flaws with the current attribute system among TFP devs 0.0 Please don't tell me I'm crazy and wrong, because it honestly feels like I'm spending more points in attributes than I am in actual perks most of the time.
I prefer to use the AK-47 and Spear yet I have to sink points into intellect just to build a half-adequate base, can't even touch Fortitude or Perception for the first 2 in-game weeks, it's racist lol. Racist to every other attribute, it's Intellect Power is what it is. Yet Intellect also sucks, because it pidgeon holes you into scrap turrets (Epic overpowered at rank 10) and stun batons (Complete garbage no matter how many points you sink into them). Why can't I build a good base AND have my preferred weapons specializations? I don't want to focus on Intellect until character level 20, then start upgrading my combat skills, in the other Attributes which contain them...
Yeah, there's no way you guys are going to tell me this attribute system is preferred. The only possible way you'll tell me it's preferred is if you're trollin' me hard lol, I mean how daft would someone have to be to actually prefer a leveling system that I have concisely perfectly described as inadequate and ineffectual? Nobody with brain cells would. The "End-game" is basically having 2 attributes fully invested in, and the rest profoundly ignored; Missing some of those other perks hurts, every playthrough. There's like 3 perks I want within each attribute, yet, I don't want to spend 4 levels on strength, get level 4 miner 69er and motherlode, then start investing 4 levels into fortitude, then finally become able to invest in machine guns, then invest 4 points into perception, then finally invest in spears, etc. It's just pointless.
If you want people to play longer, make a longer list of perks; Don't make us waste points on attributes to extend our playtime. Transform those attributes into perks, and just make more and more perks on top of that =/ Olympic swimmer should come back, maybe make those ocean-based random gen worlds more interesting. Or just make a boat, and make a sailing perk. Hell, make boats, a sailing perk, a perk for fishing bonuses on the boat, AND an Olympic swimmer perk. Make them all! Just add more perks and waste the idea of attribute gates, just completely scrap it because it doesn't serve your game. The only people who think it does, are people who work full-time and can never play the game enough to sufficiently realize they are wrong. You end up investing in strength, getting mining, then settling for sledge hammer and shotgun instead of pathing over to fortitude or agility, just because "I've already invested in strength; To be stronger as soon as possible, I shouldn't waste time investing in another tree, I should just expand on this one."
PIDGEON HOLING! It sucks! Scrap it, just to hell with all attributes and liquidate their bonuses among perks.