PC Alpha 19 Dev Diary

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Are the floating and sinking POIs fixed in this upcoming iteration of the game? Is this an RWG problem or just a planned feature?

Coughs * Airport POI * Coughs

Joe and I get along well, that's not my concern.  I just don't get "I will never try" states of minds, and I would like to.  They fascinate me. 
I will never try Gods loophole...that's not a state of mind...but fact....just sayin

 
No worries, just trying to keep the thread relevant.

Given that its passed, nope :)
Bad news, I found out we have different testing branches and I was testing a pretty old build. The good news is it felt pretty solid so I can't wait to start a new game with the latest version.

Yes you have to be extra careful early game now and injuries are to be taken serious. You don't just bounce back without proper medical care and even then it takes some time for most crits to heal.

No we're not being that heavy handed with it (no pun intended). But doing power attacks with a broken arm hurt it or slow the healing and it affects your aim and stuff.
If that old build felt that solid to you, I can't wait to read or see how you experience the latest one. :)

 
hello madmole,  I would like too see zombies that could / will try climb
This is sort of possible already... Given the right circumstances.

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Switching to linear rendering requires to adjust the lights and their intensities.

Also the textures will have more colors in dark and bright locations. This can alter the look, especially if the textures where tuned to the look of gamma rendering.

The screenshots look a bit too colorful for my taste.

 
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LOL, if I had a dollar .... but he is always right, you know?
Of course, that's why we have so many sleepless nights on our belt...

Also... If you had a dollar... You could soon buy an extra copy and start counting again... :drum:

Switching to linear rendering requires to adjust the lights and their intensities.

Also the textures will have more colors in dark and bright locations. This can alter the look, especially if the textures where tuned to the look of gamma rendering.

The screenshots look a bit too colorful for my taste.
I think they will eventually tweak it again, but I like those new colors actually much better which is why I asked if it can be backported to A18 while we wait for A19. Sadly it can't, too many changes had to be done to make it happen.

 
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Given that its passed, nope :)
Bad news, I found out we have different testing branches and I was testing a pretty old build. The good news is it felt pretty solid so I can't wait to start a new game with the latest version.
I guess I'll have to wait another week to get my A19 fix. Oh well, there's worse problems to have!

 
Should add in a super crappy strip club POI and name it Joel's Crab Shack...

But then you might get a cease and desist from Joe's Crab Shacks lol....if there are any left!

 
Tell me you got the shadows fixed in A-19.  Walking through them is literally like night and day. 

Also the way that they seem to follow you in the morning and in the evening is a pain. 

 
Tell me you got the shadows fixed in A-19.  Walking through them is literally like night and day. 

Also the way that they seem to follow you in the morning and in the evening is a pain. 
This. It must be related to the level of detail "sphere" that follows you around. It's really noticeable in the giro.

 
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