PC Alpha 19 Dev Diary

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You guys need to start grasping that we're going gold and not adding any new features that haven't been talked about heavily in the last year. We're cutting ♥♥♥♥ and making what we have shippable, adding bandits, radiated, and pretty much just polishing up existing content. Its going to be a 9 year alpha, that is insane and way too long. You guys have to understand we're finishing, so stop asking for new stuff and stop talking about stuff WE are NOT talking about in this thread. This thread is to talk about A19, not pimp dreams.

So how many rounds are in the auto shotgun?

How will I cure a concussion?

What are you doing to ISS?

These are legit questions. Maybe its just time to make a video so you guys have something relevant to talk about. My bad :)
What does ISS mean,and how do you cure a concussion? :D

 
Mr. Mole:

So how many rounds are in the auto shotgun?

And can we expect more Mods to be compatible then you showed in the picture, or will there be "only" the silencer, Drummag and that (Reflex?) Scope?
The one I grabbed has 16 rounds. I'd imagine it has varied mag size with quality.

What you saw is what visual mods there will be, all the non visual mods will still work.

 
Is there a way to show us some models of new zeds, or a weapon in action. Probably in the editor, we understand game is not mended, yet.
That would be a video. I don't think we're quite there yet.

 
You guys need to start grasping that we're going gold and not adding any new features that haven't been talked about heavily in the last year. We're cutting ♥♥♥♥ and making what we have shippable, adding bandits, radiated, and pretty much just polishing up existing content. Its going to be a 9 year alpha, that is insane and way too long. You guys have to understand we're finishing, so stop asking for new stuff and stop talking about stuff WE are NOT talking about in this thread. This thread is to talk about A19, not pimp dreams.

So how many rounds are in the auto shotgun?

How will I cure a concussion?

What are you doing to ISS?

These are legit questions. Maybe its just time to make a video so you guys have something relevant to talk about. My bad :)
Will A19 feature a zombie infested Asian Massage parlor named “Unhappy Endings”?

 
Hi MM,

Any guesses what will be your new favorite weapon and why? When do you think pre-experimental testing will begin? I am sure all of the applicants (including myself) are eagerly waiting to get started... :p

 
Any plans to change the death penalty, the reduction to skills was maybe not the best idea imo. But as it is now there's basically no penalty at all, at least as i see it. You could add some reductions that could be offset by pills or medications a player could make from the physicians tree, or higher quality food?

 
Nice.And what changes are you doing to the Integrated survival system?
Quite a bit. Max Health will no longer get micro damage that needs constant bandaging, but instead you might get a critical injury which requires a specific treatment just like a broken leg. Criticals include Abrasions, lacerations, concussions, broken arms, broken legs. We had more but cut a few due to risk of overdesign. Sewing kits are like honey and can be used to heal a laceration quicker, but a first aid kit is like antibiotics and it will heal it much faster. (Like splints/casts). Pretty much every critical heals over time and there are multiple remedies but some work better than others. They all do some max health damage, which will hyperlink to the status effects page when you click on any debuff.

 
Hi MM,
Any guesses what will be your new favorite weapon and why? When do you think pre-experimental testing will begin? I am sure all of the applicants (including myself) are eagerly waiting to get started... :p
Auto shotgun probably, but I have only used the new 44 a bit in testing so far. Drone is more of a helper than a weapon, but we fear everyone will flock to it because it will be so handy, but I am pretty sure I will stick to strength and fortitude builds personally because I'm a pretty good aim and like those builds.

We did move heavy armor to strength, since the fortitude guy has so much healing and defense anyway. It won't matter much to me, I get some strength perks every build anyway.

Armor quality now dictates its AR now too which is good.

 
Quite a bit. Max Health will no longer get micro damage that needs constant bandaging, but instead you might get a critical injury which requires a specific treatment just like a broken leg. Criticals include Abrasions, lacerations, concussions, broken arms, broken legs. We had more but cut a few due to risk of overdesign. Sewing kits are like honey and can be used to heal a laceration quicker, but a first aid kit is like antibiotics and it will heal it much faster. (Like splints/casts). Pretty much every critical heals over time and there are multiple remedies but some work better than others. They all do some max health damage, which will hyperlink to the status effects page when you click on any debuff.
This sounds promising. Hopefully it feels more organic/unified and at the end of the day more fun.

 
Will first aid kits have a different recipah? Are they still the only way to permanently stop bleeding?
We haven't even begun testing so right now all our changes are a best guess. We decided bandages can stop bleeding, but getting hit again can open up your laceration. Only a sewing kit or first aid kit will get it healing quickly though.

 
Auto shotgun probably, but I have only used the new 44 a bit in testing so far. Drone is more of a helper than a weapon, but we fear everyone will flock to it because it will be so handy, but I am pretty sure I will stick to strength and fortitude builds personally because I'm a pretty good aim and like those builds.

We did move heavy armor to strength, since the fortitude guy has so much healing and defense anyway. It won't matter much to me, I get some strength perks every build anyway.

Armor quality now dictates its AR now too which is good.
Oh wow, so armor quality will do more then add more durability and mod slots for the most part? If so my guess will be most will welcome the change. I lost count how many posts/thread I've read about people disagreeing with armor quality not improving AR...

 
When do you think pre-experimental testing will begin? I am sure all of the applicants (including myself) are eagerly waiting to get started... :p
me who can't play it ether way due to my wifi extender breaking

*crying slowly*

 
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