I respect your opinion but there just isn't any reason to do polls, we are confident with our designs as you guys don't have enough information to think, and don't know the full picture and each version is always missing critical ingredients to the recipe so while you might hate or dislike a current thing, it often is just an interim step towards the bigger picture which we are sure will be better received. It would be like casting a vote without knowing anything about the candidates. For all you know we are focus testing the engineer zombies for a build, and that will be used for bandit raids later and zeds will have dumb ai. The plan is that special infected might not even be zombies, but heavily radiated humans so radiated zombies do not want to eat them. Noone knows for sure but they are violent psychopaths that have some form of intelligence yet.
A lot of people hated alpha 17, it wasn't that bad, it was just missing proper books and schematics. Fundamentally 18 is the same, but without that one hook 17 was not liked. Obviously too many zombies use the engineer ai right now, but as we get closer to gold it will all feel better. Like with 17 I was super excited about the capabilities. To me you hand me a paint brush and a canvas I'm having a blast, where a lot of people are too short sighted to see what isn't right in front of them. I saw potential and turned it into a masterpiece that has outsold every other version of the game, just like I see the AI as nothing but pure potential right now. So that might be the shocking difference, I know where we're going with all this cool tech, you judge it as it is. Just like our first new version of rwg... just wait. We now have full random biomes, no duplicate pois in the same area, and adjustable biome percentage so you could roll a map with 90% forest if you wanted. I'm not saying that feature is available to users, I'm saying the tech exists now.
I get it though, for all you know the AI is done. The last of the old AI you liked was like 16 alphas. It was the most polished version of some rudimentary stuff with 16 iterations. You've only seen 2 iterations of faatal AI, so be patient.