the kraken is still a fish egg, wait til it hatches firstDear Mr Mole,
The Corona Virus is a serious problem, and it is very Important to keep as many people in Isolation as possible. You as a developer of a very good home entertainment can help here. A single release of a new version of "7 days to die" will keep people of the street for weeks! Even the anouncement glues them to their seats at home.
Help Amerika, help the World, fight Corona Mr Mole.
Release the Kraken!
:glee:
Hell Yes. I've requested this back in A17.Added this to the first post:Trader to trader quests
After graduating to the next quest tier traders offer a special quest that will take you to the next trader.
oh unholy yes, about f'n time!Added this to the first post:Trader to trader quests
After graduating to the next quest tier traders offer a special quest that will take you to the next trader.
You can still stop the bleeding when it occurs with a simple bandage, but that doesn't stop it from randomly bleeding again like a proper med kit does. Its like a broken leg, until you apply some sort of proper first aid its going to be a problem.Yes the blood bag is only obtainable through looting, and yes the sewing kit is required for many other items. So this can make things harder for multiplayer. Yeah a little more re-balancing may be needed, but perhaps they could follow some logic in how medical works, and add a different item other than the sewing kit that can only be looted. Hence why I suggested a Tourniquet which is something that is actually used for bleeds during emergency situations.
Sounds awesome!Added this to the first post:Trader to trader quests
After graduating to the next quest tier traders offer a special quest that will take you to the next trader.
That is assuming you are willing to travel that far and have the luxury of time. I pretty much stay in one area until I get a vehicle and a base up and I'm ready for the horde, then I start traveling with spare time.Sounds awesome!
I'm hoping that the number of quests you need to complete to advance to the next tier will be increased then. (Maybe 10-12.) Currently there's little time to settle into the current tier, and with this mechanic, then we'd unlock all/most of the traders on the map exceptionally quickly.
It seems we have two similar but nonetheless different playstyles then. Nothing wrong with that, perhaps I could learn from yours.That is assuming you are willing to travel that far and have the luxury of time. I pretty much stay in one area until I get a vehicle and a base up and I'm ready for the horde, then I start traveling with spare time.
<gets out torch and pitchfork>Added this to the first post:Trader to trader quests
After graduating to the next quest tier traders offer a special quest that will take you to the next trader.
just goes to show, they do listen sometimes.<gets out torch and pitchfork>
Wait! That's... that's actually a great idea.
<puts away torch and pitchfork>
only sometimesjust goes to show, they do listen sometimes.
Oh yes, finally. What if there are more than 5 traders? Are we still directed to de next one after a bunch of quests?Added this to the first post:Trader to trader quests
After graduating to the next quest tier traders offer a special quest that will take you to the next trader.
Awesome. Do you know if we have to level each one up individually (preferred) or if it's like now where you level up one trader and they all are. It used to be you level a trader individually which led to more things to do late game. It was also incentive for making sub bases close to this trader so you didn't have to travel so much. It was kind of awesome. Now they all level up at the same time which is convenient but boring.Added this to the first post:Trader to trader quests
After graduating to the next quest tier traders offer a special quest that will take you to the next trader.
I really hope you add to Every Prefab now at least 137 Rolls of Toilet Paper! that would benefit us all!only sometimeswhen its beneficial to all.
never worked that way in vanilla, maybe in a modIt used to be you level a trader individually which led to more things to do late game.
Hmm, maybe. Can't quite remember. It was in A17 days.never worked that way in vanilla, maybe in a mod