Gazz
Fun Pimps Staff
Exactly this. In order to get anywhere close to "stealth gameplay or movie silencers", subsonic ammo is a requirement.However, subsonic ammunition is often used with the suppressors. This ammunition is slower but there is no sonic bang when the bullet leaves the gun. This type of ammunition is what reduces range and damage. Not the suppressor itself.
We just won't duplicate the number of ammo types and inventory clutter just for that so it's implied.
It's a game, not an ammunition simulation.
I'd bet money that most players don't even know that this issue exists.
The ammo types that we do have only made the cut because their gameplay effects are noticeable enough to warrant the complexity.