No because it might be a waste of time as we might dump UMA. If not we'd make substantial changes to it. Either way you can't add mod support for a moving target.
Just a note... the game IS a moving target.
I love it, i've been playing solid since A14, however it seems like EVERY Alpha is almost it's own game now. 16 was the last version taht seemed like an update. 17 (whose name shall not be again mentioned) felt like a near ground up rebuild, 18.3 another heavy overhaul (again ALL of these are good updates) so I think we can assume 19 will again be an overhaul.
What's the harm in dumping docs for the modders?
Yes 7D2D is a moving target... but a slow moving one. Even if you do ultimately dump UMA, why not let modders play with it?
One of the things that makes my constantly replay 7D2D is all the mods.
I get fatigued with vanilla after a while, but always come back when the mods catch up to the current version (which seems to always require a ground-up rebuild). So why not let the modders have at?
That way you can dump the docs, say you did it with a minimum of man hours, and everyone (on our side anyway) is happy.
If you end up dumping UMA, you dump UMA. It's possible that the community can see what went wrong with UMA and fix it. After all the community for 7 Days is amazing.
just something to chew on that would A- shut us up on THIS subject and B-possibly crowd source a solution to a REALLY GOOD idea you guys had for more dynamic zombies.
Like the rest, I love this game. It has significant replay-ability even for someone with OH SHINY syndrome like me.