Arma Rex
Active member
Damn, this looks gorgeous!First look at linear lighting and magnum redone for pbr![]()
Damn, this looks gorgeous!First look at linear lighting and magnum redone for pbr![]()
All the new art and models looks amazing.First look at linear lighting and magnum redone for pbr![]()
Oh damn that looks Mac CrispyFirst look at linear lighting and magnum redone for pbr![]()
Fantastic work! It looks stunning!First look at linear lighting and magnum redone for pbr![]()
I'm not really sure what your question is? Its powered by pixels on a screen.Hey MM,Just curious about the implications of a hovering drone.
So if there is a hovering drone are there hover cars, hover sleds.
Thinking more in terms of world building here.
Is this a tech that is a military item and thus rare.
If not rare tech why not more evidence of this tech in the world.
I do get that its a new feature and thus may not have had its ramifications in the world building atm.
Is it a simple brushless motor tech driven multi-prop or some other tech. You have said many time already that we have hovering drones and robotics is very advanced. That is indeed true. The engines just have an influence on the world.
I guess it could be a new tech that came out a month before Z day, that would reduce the influence.
Any thoughts/comments?
Cheers![]()
Junk sledge first, turrets will be 2nd tier and have stiffer requirements, and the junk drone is top tier and probably be int 10 to craft, or 50-100k at a trader if they have them at all.Joel, could you clarify the information about the junk turrets? Will the junk turrets be the first tier turrets of this type? Or will other turrets of the first tier appear in the game, and the current turrets will become the second tier turrets?
i wound not want that thing driving me. i would rather ride with snowdog while im drunk. after the Club! no offence snow dogI'm not really sure what your question is? Its powered by pixels on a screen.
Amazon has it in testing phases delivering packages with "Amazon Air", and there are
Will the drone turrets have different commands like stay, follow, defend area...etc?Junk sledge first, turrets will be 2nd tier and have stiffer requirements, and the junk drone is top tier and probably be int 10 to craft, or 50-100k at a trader if they have them at all.
Yes. No defend command, they shoot on sight already. If you leave range they power down though like the current junk turrets.Will the drone turrets have different commands like stay, follow, defend area...etc?
Will they have a patrol command? Say you're inside your 11x11 tower and you can command it to "circle" (well, square) the perimeter of your base to act as an early warning system while you, for example, organize your chests, as long as it's within range?Yes. No defend command, they shoot on sight already. If you leave range they power down though like the current junk turrets.
They are going to follow you around and shoot what they see if they have ammo. They auto heal you if your health is below 50% or you request it to heal you through the command interface.Will they have a patrol command? Say you're inside your 11x11 tower and you can command it to "circle" (well, square) the perimeter of your base to act as an early warning system while you, for example, organize your chests, as long as it's within range?
Edit: Then again, motion sensors, turrets, and other electrical devices can already serve this function.
Possibly plasma rounds or something like that for the junk weapons so they have a higher tier ammo like everything else.@MM
So the theirs. Junk sleigh , Junker drone , Tactical AR , tier 3 shotgun and Sniper, and the Deagle.
anything else coming or that's it cuz if so that's great! Variety is the Spice of life after all. (not trying to sound greedy or ungrateful, if i sound so, im not. just curious)
to cut it short. anything else are we getting?
Gamma lighting was destroying our beautiful art. Imagine washing out all the lights and then putting a blur filter on. A LOT of adjustments had to be made to art and the engine to fix everything so we needed a full alpha where Faatal could focus on it and more art staff. We're finally there! Now the engine matches how it looks in those kickass substance renders I post.Also is it just me or do the textures look 4k? I haven't seen such nice quality textures in a18.
sweet i can't wait to see how that works and how to craft them. thxs MadmolePossibly plasma rounds or something like that for the junk weapons so they have a higher tier ammo like everything else.
you can't rush Art!Awesome! Looking forward to alpha 19, and based off of what faatal said, it could come out in a few weeks or something?
well im taking your word that it should run better for my PC but, im hyped for alpha 19!Gamma lighting was destroying our beautiful art. Imagine washing out all the lights and then putting a blur filter on. A LOT of adjustments had to be made to art and the engine to fix everything so we needed a full alpha where Faatal could focus on it and more art staff. We're finally there! Now the engine matches how it looks in those kickass substance renders I post.
A few game developer weeks, sureAwesome! Looking forward to alpha 19, and based off of what faatal said, it could come out in a few weeks or something?