Adam the Waster
Well-known member
what do you mean "lore wise"Although it makes zero sense lore wise, an effective roundhouse kick to the groin of male zombies would be spectacular.![]()
what do you mean "lore wise"Although it makes zero sense lore wise, an effective roundhouse kick to the groin of male zombies would be spectacular.![]()
(To kill a zombie, you must go for the head. For infected... I'm not sure.)what do you mean "lore wise"
some things are meant to be a surprise and some things are ... ... ... ...Are there any features that are going to be in Alpha-19 that are not currently on your first post Madmole?
Trader restock surprise parties confirmed.some things are meant to be a surprise and some things are ... ... ... ...![]()
Outstanding. For other bandit fans, the CreaturePack modlet now adds vanilla/EAC compatible bandits to the game while we are waiting for even better ones from TFP.We're committed to adding bandits.
Oh snap. The man, the myth, the legend! Oh my, I am excited about ... ... ... and ... being added.some things are meant to be a surprise and some things are ... ... ... ...![]()
Not sure Gupps, but this might be the first time I disagree with you. To me, that thing is hideous.I don't get the club hate. If I was in a garage cobbling some crap together (and if I had the strength to wield it), that looks about right.
The issue seems to be that it's a t2 (that we know of, right?).
I'd personally have it be some sort of seperate beast with high damage and high stamina usage. But that doesn't fit the pretty weapon tree tier thingie.
...but model wise? I think it looks tight.
Compared to the generic-looking alpha 1 club? Yeah, really hideous lol.Not sure Gupps, but this might be the first time I disagree with you. To me, that thing is hideous.
Because it's a caster mace meh.I don't get the club hate.
The left nut will shoot up into their brain.(To kill a zombie, you must go for the head. For infected... I'm not sure.)
Thanks for the update mate!Everything has to be redone for proper PBR and linear lighting and those beds are probably alpha 1, so that is why. A lot was redone in A17 and 18 though, but gamma lighting was killing the pixels. Everything will look amazing in 19, except whatever else needs done at that point. It will be on going for a while but 19 will start looking like a modern era game in many ways. We'll never have the organic look of a static world game, but its going to look nicer than ever.
'We'? Yes. You? Probably not.. Are all your parts working fine?Can we procreate with them?
Oh, do I dare bask? lol.some things are meant to be a surprise and some things are ... ... ... ...![]()
sound really good.Everything has to be redone for proper PBR and linear lighting and those beds are probably alpha 1, so that is why. A lot was redone in A17 and 18 though, but gamma lighting was killing the pixels. Everything will look amazing in 19, except whatever else needs done at that point. It will be on going for a while but 19 will start looking like a modern era game in many ways. We'll never have the organic look of a static world game, but its going to look nicer than ever.
(To kill a zombie, you must go for the head. For infected... I'm not sure.)
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