PC Alpha 19 Dev Diary

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@Rolandhey you try to take him without the 'magic shoes and or jacket or drink' early game
Absolutely. On default you can take a zombie dog with a fiber shirt and pants combo and a club. You might get an infection or broken arm but you’ll live. 
 

On default unencumbered you can outrun a wolf barefoot. Also a wolf often runs away once injured so you don’t even have to kill it. 
 

 
Oh I meant the biker. And yeah when your talking about to easy to even bother playing of course it can be done.

 
Absolutely. On default you can take a zombie dog with a fiber shirt and pants combo and a club. You might get an infection or broken arm but you’ll live. 
 

On default unencumbered you can outrun a wolf barefoot. Also a wolf often runs away once injured so you don’t even have to kill it. 
 
Can confirm; I raided a ranger station on day 1, which is still my main bus. I decapitated the first dog with my blunderbuss, but I had to deal with the other dog with a club. Sure I was down to 15 health and I had an infection and a Deep Laceration, and I had to loot until 2 in the morning to find a sewing kit, but I lived.

*main base

 
When using a wrench against a radiator, it doesn't initiate the wrenching animation. I swear this used to be a thing in previous A19 patches, but can anyone confirm? I swear I'm going mad these days.
Yeah, it wacks the radiator like a club, but I get the brass radiator in the end.

 
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So let’s get this right. If I right click with a wrench or ratchet and bash my object I get the same stuff as if I left clicked and get slick animation ? 
Correct. Despite being faster however, it uses more stamina, so whether or not it is more efficient depends on your Sex Rex level, I believe.

 
So let’s get this right. If I right click with a wrench or ratchet and bash my object I get the same stuff as if I left clicked and get slick animation ? 


Correct. Despite being faster however, it uses more stamina, so whether or not it is more efficient depends on your Sex Rex level, I believe.
Guys, I'm not sure but I think what you both wrote is correct only in certain circumstances.

(I've only skimmed the journal entry but it mentions the different animations, I think)

If you're using a Salvage Tool; Wrench, Ratchet, Impact Drive, and hitting an object that _can't_ be Salvaged, then you'll basically get the same things/amounts as if you'd used say an Axe.

But if you're using an Axe to break an object that _is_ Salvage, like a bedframe, you won't get the same bits/amounts as if you'd used a Salvage Tool.

Similar to using a Stone Axe to harvest an animal versus a knife. (I know you two know this, but in case others don't...)

I think it's gotten confused a bit as TFPs may have changed things so that a mattress on a bed now behaves like a mattress on the floor; it's not "salvageable", so no 'tighten the nut' animation with a salvage tool. You'll get roughly the same bits/amounts using an axe or a salv-tool.

(no idea if perks like Motherlode factor in)

So we might be back to feeling our way by trying to wrench things, and paying attention to the animations.

Which begs the question of how will we players know if something that's supposed to be salvageable, isn't properly tagged?

Like the Radiators. Those definately were salvage in a18. Are some mis-tagged, or are they no longer salvage?

I think this is the wall radiator we normally see in house pois, but I'm guessing.

It looks like it's tagged so a salvage tool should be used.

<block name="radiatorHouse01">
<property name="Extends" value="radiatorHouse01Player"/>
<drop event="Destroy" name="resourceRadiator" count="1" tag="salvageHarvest" tool_category="Disassemble"/>




Quick scanning some other blocks that I think we'd see in game as 'radiators', not all of those have "salvageHarvest" bits. Again, just guessing.

 
ha ha, yeah @Jay_ombie, I pretty much confused myself with that too. :classic_biggrin:

I guess best to use your judgement, if it was something you'd have wrenched before, start with that. If it's just bashing instead of wrenching, then finish it off and try to remember what it gave you. Then try another one using an Axe to compare.

..

...

.... and I'll take that Captain Obvious Hat and see myself out now. :classic_laugh:

 
Absolutely. On default you can take a zombie dog with a fiber shirt and pants combo and a club. You might get an infection or broken arm but you’ll live. 
 

On default unencumbered you can outrun a wolf barefoot. Also a wolf often runs away once injured so you don’t even have to kill it. 
 
Speaking of wolves. I started a new game last night on nightmare until the game leaves experimental. Other half joined me at my start location and then we spotted a wolf. Now normally we can easily dispose of said wolf, but this time, we had only good intentions and bad luck to aid us in the fight. We lost. A lot! In the end we managed to kill it with a blunderbuss we found in the starter house and getting it stuck lol. It was a lot of fun to be so easily mauled by something we hunt for food haha.

 
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14 hours ago, STyK_ said:
Are crawlers supposed to do that? He got some air!
Its set to when it happens.
 



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I love the new crawler, he is soooOOOoo cute 😛 He defiantly flew quite a ways away!

 
The trick is to treat it like a plane, and if you want to land like a gyrocopter, try to "hover" (not taking a nosedive, keeping your speed steady, pushing back if you have to, etc.). ;)

Edit: pulling back


Probably you meant "glide" instead of "hover".

I get the best results by going into the smallest decline possible a few hundred meters before the target. If you target a level landing zone it is autopilot from then on and pressing E at the moment immediately before hitting the ground

Oh I meant the biker. And yeah when your talking about to easy to even bother playing of course it can be done.
Wait. Not anymore the little guy's advocat? It is about your game now? 😉

 
Probably you meant "glide" instead of "hover".

I get the best results by going into the smallest decline possible a few hundred meters before the target. If you target a level landing zone it is autopilot from then on and pressing E at the moment immediately before hitting the ground

Wait. Not anymore the little guy's advocat? It is about your game now? 😉
actually it appears to be about everyone else's game, as long as it works on default 100-150% loot that's all that seems to matter, and as long as it works for strength class their is nothing wrong with it. That's what I have gathered. 😉

 
All this rejection lately is killing my self confidence.... 

DaVega…. hold me...
LMAO You'll live.  There's some pretty cute fem zombies now... try your luck there. I'm considering taking the crawler as my second husband. He is such a cutie🥰 It can't be necrophilia if they're moving!

 
LMAO You'll live.  There's some pretty cute fem zombies now... try your luck there. I'm considering taking the crawler as my second husband. He is such a cutie🥰 It can't be necrophilia if they're moving!
Wait.. I'm not good enough to be a 2nd husband, but the Crawler is... this day is getting worse and worse.... :(

I haven't seen the new crawler yet, but its probably best I don't know what it looks like at this point :(

 
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