Khalagar
Active member
They will soon:
Madmole single handedly cured animal extinction with one patch!! No really, that's been a major issue for a few alphas for me, where animals are totally extinct by like day 2 or 3 and then you ride the struggle bus for the rest of the game trying to find meat.
Very welcome change!
also intel tree weapon on horde nights have a similar problem since any time a junk turret hits a demolisher from the front or side sets it off.
Yeah, Demolishers kind of crap on a lot of builds and bases. I can see why the devs added them, but at the same time, they make a lot of weapons a hinderance and you have to design your entire base around demolishers.
I'm hoping for some more unique alternatives. I like the idea of the giant vulture that can carry zombies and drop them on top of your base, or pick up players, and I still like my idea of a zombie that builds a ladder. Like a spider zombie, leaving a trail behind it. Add in a miner zombie that digs tunnels for other zombies and you'd have a pretty cool variety of special infected that would keep base designs fresh, while also giving the player specific zombies to target during the horde.
People mentioned a "fog zombie" or darkness zombie too, that generates fog or darkness around it which would be pretty cool