xiiMaRcLeoN
New member
The lightning alone makes me way more excited for this Update. Its like a whole different game with that lightning. No more washed out colours.
Doing a full clean using the game launcher is recommended. It certainly doesn’t hurt and it is a great way to make sure there are no remnants of past versions gumming up the works.What's that needed for? I've never needed to do that in past alpha updates
That is great news!Blunderbus just became the most important primitive stage weapon in the game. It’s not going anywhere.
That part might be an oversight on the loot table since all the content creators I've seen so far have been getting them exclusively from bags and backpacks early on, but I won't discuss this further until I've had a chance to play it myself/it's confirmed or denied. If this is an issue and is fixed by Monday or in a future patch though, then I personally wouldn't be surprised, since finding a double barrel on day 1 replaces all blunderbusses except maybe a T5 or T6 blunderbuss.That is great news!
I also saw that (so far) a double barrel shotgun is often the first tier-1 weapon a player gets.
If this is the plan, then a trend in character building could happen, I already know what my first character will look like.
Maybe a more random "first tier-1 weapon" chance would be better.
Then it seems to be one of those, "If you get it early on, good for you, but if you don't, you'll be fine and you won't be skipping a little bit of progression" sorts of things, which is fine imo.I think it’s pretty random. I’ve gotten a pistol and an AK as my first.
Oh...and a stun baton too but.....you know....
Honestly I tend to sell shotguns and shells early game as a couple blundies on the belt are more than adequate and ammo is much easier to craft. Yes there is lots of shotgun ammo to be found but TFP plans to nerf that soon.
I hope you are right and we see a more random chance between: 9mm Pistol, 7.62 Hunting rifle and Double barrel shotgun.That part might be an oversight on the loot table since all the content creators I've seen so far have been getting them exclusively from bags and backpacks early on, but I won't discuss this further until I've had a chance to play it myself/it's confirmed or denied. If this is an issue and is fixed by Monday or in a future patch though, then I personally wouldn't be surprised, since finding a double barrel on day 1 replaces all blunderbusses except maybe a T5 or T6 blunderbuss.
We'll see on Tuesday.I hope you are right and we see a more random chance between: 9mm Pistol, 7.62 Hunting rifle and Double barrel shotgun.
So all ammo types can have a chance at being useful.
Not that I would actually do it myself, but somebody was asking so... I swear!You’re so lucky to be able to do it. My role precludes me from making use of that feature....
Thats a pc only option i think. Thanks though , i know where to goYou can. Point to the user icon, then click on "ignore user".
Well I'm thinking of going around and asking TFP to delay the release until Tuesday instead. It's a crime to be excited for something on a Monday!We are less then 24 hours away from having A19 released to public! So what are all of you going to do first when you get your hands on it? Hopefully not some snowdog ritual...
I think I am going to gen an 8k RWG map for our rented server and manually spawn in a few custom prefabs for our groups first world. I think I can't resist and will probably do a perception / Intelligence build again...![]()
Well its 6pm 29th of June in Australia......that's a Tuesday for usWell I'm thinking of going around and asking TFP to delay the release until Tuesday instead. It's a crime to be excited for something on a Monday!
In all seriousness though, I've cancelled all appointments and I've marked each day on my calendar as "7D2D hype train" for the next 6 months.
In all real seriousness though, I'm planning on a Strength world; clubs and shotguns.
"Shameless self plug" (is advertising threads made by yourself on the 7D2D forums allowed if it's on topic?; if not, sorry!), but I've made this thread yesterday where we can all congregate and discuss A19 without clogging up the dev diary.![]()
EDIT: It's located here:
P.S. I'll start off in a creative test world testing things just as the bedrock height in A19, what the contents of treasures are early game, if the infinite water trick still works, what RNG worlds look like on the previewer, etc., and then I'll start my first survival world. I'm calling it "Rebirth", and after that world, I'll start another which will be the "second season" of IceFire.![]()
Looks like you'll be getting it on a Wednesday then if my plans succeed.Well its 6pm 29th of June in Australia......that's a Tuesday for usand we still don't have it....what good is it if we live in the future, and don't get any of the benefits
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Nice! Was it gamesparks analytics or was it Jawoodle's over the top reactions?Btw...I just noticed Gazz turned in a change to reduce ammo drops in loot during the early game.
Thank you streamer weekend!
Hopefully we won't be finding 1 9mm bullet in wall safes anymore like we did in A17.Btw...I just noticed Gazz turned in a change to reduce ammo drops in loot during the early game.
Thank you streamer weekend!
These were hints, "keep looting and you will find more"Hopefully we won't be finding 1 9mm bullet in wall safes anymore like we did in A17.![]()
Nice change though.![]()