madmole
Fun Pimps Staff
We're talking about engineering so a tiny percentage of the user base doesn't have to exhibit self control.I really hope an idea similar to this is implemented. It encourages exploration, encountering zeds, and offers a nice alternative to wrecking a straight path to the goodies. As for the concerns over note destruction, I really don't care either way. If they are destroyed, move on, or work the longer process of opening the hardened safe. If notes are indestructible you could level a building to find them, but the cost and time to do so may not be shorter than trying to crack the safe or find the notes.
Excellent idea Damocles.
1, only guys with a ton of hour get to the point where they memorize POIS.
2, All you have to do is use some self control and just go through the POI as you would the first time. At the end of the day that shortcut feels cheap and you are just screwing yourself out of XP and thrill of clearing it the intended path. Yet its our problem to solve min maxer urges?
I'm not saying we won't implement it. I'm guilty of it myself, but after experience how cheap it felt nerd poling and going to the loot room I just quit doing it, and now the POIs are more fun. I do think there are better things to spend our time on though.