PC Alpha 19 Dev Diary

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that would be cool! but nothing can beat "the Fun pimps touch" 

but back when the News was blowing up about "zombie deer" but it was just a diseases for deers. i imagined that TFP would add zombie deer cuz of that lol.

Zombies wolfs? Ehh would be cool but thats kinda what a dog is 

Mountain lion?  Sure! i rarely see them due to them spawning in only one Biome (still makes no SENSE!) and im waiting for the unfrozen lumberjacks to start living in the Snow. (kinda sucks to see endless lumberjacks!)
The pimps are great at what they do, definitely agree there, though another thought came to mind, given we are getting little robot companions, i wonder if tesla towers, like in good old command and conquer could be a thing for defence, the electric fence is cool and all but seeing a bolt of lighting streak out and fry a zombie, that would be something to see

 
I'm digging the face on the business end of the sledge turret, and that's one nice sunset.

 
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I'm digging the face on the business end of the sledge turret, and that's one nice sunset.
Yeah I want another one and more perks so I can smash them from both angles when they come to my door.  What a great horde night, I nearly ran out of bullets  and had to repair for a bit instead of kill. I need to get some traps going for the next horde this guy is INT so his damage capabilities are weak and zero firearm perks. I haven't even found a junk turret yet but I got the drone recipe but no mats to craft it yet.

Is that a double sided axe I see in the tool bar? 
Yes that is the new steel battle axe. I love it, its making my baton not so exciting. I perked into STR for mining so its pretty badass.

 
Yes please! :)

shush! it's story time! :biggrin1:   (maybe we'll get to hear the one about when DaVega was a roadie with The Rolling Stones!!) :pound: :peep:
Well.. There was this time that daddy rock and mommy rock reeeeaaallly loved each other.

And that's how baby rocks are born!

it better not be about sand!

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Sand is like mini rocks!

 
+ points for the ramparts looks on your horde base.  I love it. :)  

Having ole sledgy at the door sounds like a good use.  Will have to give that a try. 
Still... They aren't the functional ramparts you'd expect from a "castle"... No holes for shooting down or pouring molten iron ;)  

 
Zombie dogs spawn in the burnt forest, but they are pretty easy to kill these days. I got pretty close to a bear and he didn't attack me.


True, but there are vultures in the burnt forest as well. (batting practice time)

Starting in normal forest will be nice, as it should give us a chance to get a few things to survive.

Kinda stinks when a cat/coyote eats you as soon as you get the run to the trader quest, and you barely go 100m.

oops. mumble. drat. oh well, not far from the bedroll. heh.

Used to be the dogs were a real worry. Now, it's more "bad dog! no biscuit! *punch*"   :)

(and dogs are hilarious on pathing/jumping to a 1 block wide walkway. they fall down a lot. giggle)

Looking forward to seeing what new surprises y'all have tucked away for us.

 
Yeah I want another one and more perks so I can smash them from both angles when they come to my door.  What a great horde night, I nearly ran out of bullets  and had to repair for a bit instead of kill. I need to get some traps going for the next horde this guy is INT so his damage capabilities are weak and zero firearm perks. I haven't even found a junk turret yet but I got the drone recipe but no mats to craft it yet.
Any chance this will change down the line? I was thinking of a good int based weapon option and i though maybe a flamethrower if you ever made one! Could have a paint can and lighter as the tier zero weapon found in kitchens, up to something much bigger and scarier. add some weapon perks to the fireman almanac relating to the weapon too.

I cant think of many things more satisfying that roasting a horde of zombies with a flamer. 

 
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Will there be a hotkey to toggle this off? I think they are amazing when traveling outside and a great added feature to the game, but will be somewhat annoying and in the way when Clearing inside a POI.

 
I can't wait to see other zombie animals enter the game, i mean sure we got the dog, bear and vulture, but i wouldn't mind seeing a zombie buck, zombie wolves and maybe even a zombie mountain lion, that would be bad @%$*#! and awesome for variety.  Only other think i would love to see one day, i may add it to the modders forum, is skins for the guns, so in the paint slot you can add the skin of a gun and change how it looks overall without changing specs, like having a skin for the pistol that makes it look like a lugar as an example, mainly for fun and personal customization lol
More undead animals would be great. However, I'm thinking that the problem is that a new zombie animal should bring something new to the table, otherwise it would be using resources for an enemy that does the same. If zombie wolves made it to the game, what would differenciate them from zombie dogs?

It would be cool to see a zombie cougar like in RDR Undead Nightmare, for example, that is faster than any other creature in the game (talking nightmare run speed) and is only found in wastelands or legendary item locations. A zombie bull would be another idea, that could be a substitute for "Grace", and have a charge attack.

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Moo!

but for animals like grace, i think she could be called "monstrous Hog" and they could rarely spawn out in the wild.

and maybe other Mutated animals, Deer, wolfs mountain lions, Bears rattlesnakes and Rabbits!

the mutated rabbit would be like the one from multi python "the KILLER RABBIT!" and it could be as tough and strong as a Bear. Gives 10 Testosterone extract 

 
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Are the Electrical [SIZE=15.68px]Baton's improved as I found them to be really feeble to use. You had to strike once,twice to charge then I think a third time to actually damage the zombie.[/SIZE]

[SIZE=15.68px]Just couldn't gel with them and went for clubs instead.[/SIZE]

 
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Any chance this will change down the line? I was thinking of a good int based weapon option and i though maybe a flamethrower if you ever made one! Could have a paint can and lighter as the tier zero weapon found in kitchens, up to something much bigger and scarier. add some weapon perks to the fireman almanac relating to the weapon too.

I cant think of many things more satisfying that roasting a horde of zombies with a flamer. 


Sure, but INT does have a good ranged weapon (if you find one). But the melee weapon is so underwhelming that an INT player gets more bucks for the bang if he skills into strength instead.

Haven't played it yet, but STR was a strong suite in A18 already. If that battle axe has only half the block damage of a fireaxe, you practically save one toolbelt slot because your melee weapon is good enough for hacking through wood doors and opening crates. That is worth a lot. I want one, as fast as possible 😉.

If TFP wants the attributes to be unbalanced (i.e. STR is for beginners and the perfect secondary attribute, INT or AGI is for advanced players), then this is fine. If they still want to balance the attributes though, I see some work ahead.

 
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