TSBX
Forum Vigilante
How do you pick an anti-vaxxer out of a crowd?Wow....hahaha...
...what's next Roland. A stab at anti-vaxxers?![]()
You wait. They'll be sure to tell you.
How do you pick an anti-vaxxer out of a crowd?Wow....hahaha...
...what's next Roland. A stab at anti-vaxxers?![]()
10-4 dinosaur.While I'm not too concerned with coronavirus yet lets not make offensive jokes about it. Rick is a boomer and this POS virus scare is already affecting a lot of people's lives, the economy, etc. The zombie apocalypse isn't so far fetched, people are getting into fist fights over toilet paper, what would they do over food?
You arms are longer than theirs are...Could the zombies get some sort of glancing blow function? Example: if the zombie is more than a metre away then they only deal half the damage. It's not very fair that they have go-go gadget arms in the first place combined with melee combat occasionally going right through them
Michelob Ultra would be a watered down version of the virus.So I was thinking of the lore as to how the Zombie Apocalypse started. I say the hyper deadly deadly corona virus. but since it is in game you rename it to a different beer.... How about the michelob ultra virus. what ya think?
Slightly yes, however, their crosshair would take up the entire screen if we were to play as a zombie, they never miss.You arms are longer than theirs are...
The cowboy's not gonna like thisNew Arlene zombie model:
These exist already...at least in navesgane. Not sure about the pregen/rwg maps tho.MM, what do you think about adding small POIs to the game that will be located just underground, without its visible parts on the surface?
It could be some hidden bunkers, old sewer systems, abandoned metro sections, old cemeteries with coffins and more.
Or it could even be randomly buried military boxes with ammunition, treasure chests and more ...
Imagine how much more interesting it will be for the players, digging resources to stumble upon something more interesting than just ore veins?
Yes, that exists. You are asking for it to be modded out?At the very least their is a cap on them buying certain things I'f they have alot already. Perhaps that can be modded in the mean time?
We have several hidden locations, and buried treasure quests. Adding more of these would just slow performance. Even if something is culled, it still has to be calculated to cull it, thus more cpu hiding it every frame.MM, what do you think about adding small POIs to the game that will be located just underground, without its visible parts on the surface?
It could be some hidden bunkers, old sewer systems, abandoned metro sections, old cemeteries with coffins and more.
Or it could even be randomly buried military boxes with ammunition, treasure chests and more ...
Imagine how much more interesting it will be for the players, digging resources to stumble upon something more interesting than just ore veins?
Yeah they might actually solve it with sound fiscal thinking.This is why we don't let capitalists near sociological problems.![]()
oh, i have no intention of using it. My point is that, to me anyway, it's indicative of a more sci-fi direction in the game's development. I fear lasers and robotic zombies are on the horizon.No one is forcing you to use the drone. or any other thing you dont like. the drone be easily modded out if you wanted to as well. But just cause its there you dont need to use it etc.
Okay, I was going to drop this but fukkit.Yeah they might actually solve it with sound fiscal thinking.
Daaaaaaaaamn boi she thiccLets stay on topic. I updated the first page with new HD Arlene screenshots.
Do you have metrics how much the culling and schene preperation takes, versus the shaders?We have several hidden locations, and buried treasure quests. Adding more of these would just slow performance. Even if something is culled, it still has to be calculated to cull it, thus more cpu hiding it every frame.