Ha, that's not rude. I am sure you have seen it elsewhere. I really have not tbh - all the comments I see are talking about how they want the old system back and I cannot fathom why. All I did with old guns in 16 was sell them. I had boxes full of them that were waiting to be sold for solar panels.If only I had a nickel for every time this argument is used I'd be rich... LOL sorry not trying to be rude... it's just that I have had to respond to this exact same comment probably a dozen times at least now =P
I thin the rose glasses are strong with gun parts because many people want a Diablo type grind - hundreds of hours to get one nice piece of gear. I don't like that type of grind at all.
Meh, I disagree with assembly - it is a pointless system. You are spot on in needing them for something else though. I think there are better solutions than restoring assembly. Returning back to having to locate guns rather than producing them would be a start. Making them less likely but far more likely to spawn in a reasonable state (IOW, no more finding 10 quality 1 or 2 pistols on level 100) and I really like your idea with turrets requiring the weapon in question. Also remove things like turrets from the trader.Anyway, the response I always give is that I think mods are good too BUT they didn't need to remove ability to dissemble/assemble guns alongside adding them... And that I have no problem with even making it so parts don't even drop anymore, just that the ability to dissemble and assemble is restored, so that we can do more with old guns than just scrap them. That's all. Maybe even have another use for old guns... Like crafting turrets with them. Make it a requirement to have an SMG to craft an auto turret, and a shotgun to craft a shotgun turret... and the turret is better if the quality of the gun is better. for example.
And if we ever get colonies / hirable NPCs, make it so you can give guns to NPCs for defending purposes (again, higher quality = better for them)
I think the crux of the current issue really is numbers though. It is not, IMHO, a problem of having little to do with guns you find but rather you find so damn many that they are not a good find anymore. I am going to craft my gun anyway so I can fit the MODS I need in them. I would add that quality was done better in 16 though - impact stats with quality again so there is more reason to covet that purple whatever over the brown one. By the time I have enough MODS to fill slots, I can produce the item with them.