I would like to see:
- Bandits v1
- More new zombies (don't remove any old ones! just add in more variety)
- Audio/sound - more variety ambient and creepy sounds, new zombie sounds, better distance close/far distinction
- optimize random gen on initial load like 8 minutes long.
- offer menu option for zombies run during day, walk at night
- more decorations for bases to craft - just for fun
- new game mechanics - lock pick, smell returns
- new melee weapon that reaches through iron bars (spear)
- add
Roland as an NPC at the trader

(he kind of follows you around and watches if you cause any trouble inside the compound)
I would NOT like to see:
- redesigning entire systems that already work and people like, by stream lining them into boring game play ...
(stream line the code, NOT the game play variety)
- removing things we like
- extending the early game even farther into insanity
- nerfing, nerfing, nerfing away