Is there a specific reason that crafted items number on char statistics screen does not seem to count (scrapping in particular) from the moment you land in a new game ?
I often play a 'zero crafting' challenge, where I do not permit myself to craft a single object throughout the entire game. I enjoy it because it forces me to think in new ways and to use items throughout many aspects, in ways that I would never bother to in a normal game.
I have had a few games 'break' in this fashion when checking the 'items crafted' number on player stats screen. I have tried to sleuth out exactly which items are causing this number to go up, and it seems as though its mainly just coming from scrapping certain items (which is pretty easy to avoid, provided I either know the items, or just don't scrap anything at all)
When experimenting in fresh games with finding different objects that affect this stat, I stumbled across something strange. It seems that from a new char, the items do not start counting until something specific triggers it, and items which are scrapped that previously did NOT raise the number will then start adding to this number. I am not entirely sure what it is that triggers it (perhaps a certain XP reached)
Its by no means a game breaking bug, but just a seemingly strange 'reliance' that I noticed and I was curious as to why it may be there. (perhaps something to do with the starter quest?)