PC Alpha 18 feedback and balancing thread

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Ohhhhh.... lol sorry just woke up. I thought you were advocating for gloves to have no armor protection. :)
its cool lol

and plus how cool would it be if the Zombie soldiers looked like this

WIN_20200124_08_50_18_Pro.jpg

now that would look kinda scary if this Armored zombie was coming at you!

but just think if joel drew something like this but better and this is what it would look like but better!

 
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Starting Quest ... gives trader location !!!
but if i already found trader and talk to him, it will show the same trader i found by my self :(

Grass at trader have no price shown.
The trader quest always shows the nearest trader. If you find the trader first then you should travel 2-3 km away before starting the trader quest to hopefully be nearer a new trader.

 
i think it would be cool if with the spear if you hold R, you would be able to Change the way to attack with it.

Pike (Allows you Jab normally but the Power attack allows you to do a Heavy Jab like the Shovel and it does 2xs damage)

Spear (Allows you to jab and throw does more damage around 3x's)

that so the spear can work for many roles. and plus it sucks when you lose your spear due to a Hill eating it.

And if any more throwing weapons get added "like a Tomahawk" you can do the same.

and for other weapons will allow to have a Special attack

Like Brawling = Uppercut

Hammer = Ground pound

Blades = a Heavy Stab/Charge to go through armor

Axes = A windmill move (you spin in a circle)

Club = A Very Nice Baseball swing

and with a bow and wooden bow it can allow you to fire 3 arrows, (Non special arrows like fire or explosive) but not the compound bow due to how hard it is to do so.

 
its cool lol

and plus how cool would it be if the Zombie soldiers looked like this

View attachment 31226

now that would look kinda scary if this Armored zombie was coming at you!

but just think if joel drew something like this but better and this is what it would look like but better!
More or less armor/pads may or may not look better imo. Most people probably wouldnt appreciate the differences as the current zombie soldier already looks pretty menancing too me.

 
More or less armor/pads may or may not look better imo. Most people probably wouldnt appreciate the differences as the current zombie soldier already looks pretty menancing too me.
it gose with the armor i drew up on how it should look for both player and zombie.

cuz it kinda looks unarmoured. The chest is ok but i would go for just a genetic vest, the Helmet is ok and the boots are ok too. but the legs don't protect your junk area and no knee pads. then the gloves.

gloves for stuff like Leather armor is a General statement for Arm armor. but the army gloves is just. GLOVES!

it would be fine if they just kept you warm but they add protection, and it makes no sense. if there were shoulder and elbow pads and a wrist guard, then yes i would understand how it can protect you.

 
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Starting Quest ... gives trader location !!!but if i already found trader and talk to him, it will show the same trader i found by my self :(

Grass at trader have no price shown.
It shows THE closest trader...

 
Regarding animal spawn rates ( deer, rabbit, boar ), I noticed that they seem to spawn a lot more when I decreased the difficulty level from Nomad to Scavenger. Was I just imagining this and just happened to luck out, or is this by design? Just curious. I do know on Nomad in at least 3 different random gen maps, animals were quite scarce. If this is a difficulty = resource abundance issue, no worries. Thanks in advance!

 
Hello,

It could be great to have at least the under tree model and texture because it's something we always see and it breaks the immersion of the game.

A18-3-2020-01-26-12-31-18.jpg

 
Hello,
It could be great to have at least the under tree model and texture because it's something we always see and it breaks the immersion of the game.
If I'm not mistaking it is a Unity Engine limitation.

 
I wanted to know if you guys are also going to add distance lighting?

You know, you can see buildings from a distance, why night lighting?

 
It would be so cool if the military truck could be built and driven as a transport vehicle by players. Make is slow and tough with huge inventory space.

 
It would be so cool if the military truck could be built and driven as a transport vehicle by players. Make is slow and tough with huge inventory space.
I prefer the little school yellow bus. Imagine showing off in front of bandit`s camp with it. Faatal can add a chance to make them laugh out their asses when you approach their perimeter.

 
I prefer the little school yellow bus. Imagine showing off in front of bandit`s camp with it. Faatal can add a chance to make them laugh out their asses when you approach their perimeter.
Whats wrong with you people!

I WANT TO DRIVE THE CARRIAGE.

 
I got to tell you that the Navezgane map has a few surprises to it. I found several in the last few days op places that i didn't even known existed in the game. I'm not going to tell you but wow this is great.

 
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