Why should the miner have the best wrenches too? Why should the builder also be best at getting the materials?10% slow on the knife perk is so low, if you are encumbered or you enrage the zombie (which is 99% of the cases early game) you are zombie meat.I've tried stealth sledgehammer builds more efficient than deadly knives.
Also the current perk system makes no sense at all. It promotes certain builds and completely destroys others. It's easier to be a builder with strength even though you need bloody intelligence and wrenches are located on another perk tree as well. The perk system needs to be completel revamped:
-Strength tree is for melee weapons ONLY : clubs,knives,sledges,knuckles,tyrannosaurus go HERE
-Agility tree is for spear/bow/stealth builds ONLY (bows,arrows,spears,silent runner etc go HERE)
-Firearms build literally anything that shoots bullets or explodes (exception are the BOWS because they are not in the same group) pistols,magnums,smgs,Ak47,m60,grenades etc
-General perks tree like scavenger,pack mule,running speed,temperature survival and hunting go HERE
-Intelligence tree aka how to BUILD BASES goes here meaning intelligence governs: wrenching ,forging, workbenches,farming turrets, cement literally anything which is used to tower defense should go here
/rage on
The perk system is totally broken, period. You need to group things together. Grouping stamina regen with mining or wrenching with looting or farming with machine guns makes NO SENSE.
/Rage off
In your version a single player has to spec into all attributes if he wants to play the whole game, i.e. scavenge, mine, build, fight. Can be done, but then every game is the same, you just decide where to perk into first. It is why some people desperately want more than a 300% XP setting because they think they are naked if not every perk they want is at lvl 5. Surely understandable because that was the case for much of 7D2D's development. Well, it changed.
In A18 you have to decide at what you are best and use that to your advantage. You specialize even though (as a single player) you do every job once in a while. And in multiplayer specializing gives everyone in the party an advantage, a speciality, without being a one-trick pony.
You would be right if a wrench was unusable for a strength guy. But it isn't, that lvl1 wrench is perfectly fine, I used one for a long time in my sp game. Just costs more time or Dukes to get the same amount of things.