PC Alpha 18 feedback and balancing thread

Status
Not open for further replies.
"Mechanical parts and springs are not craftable"
This is a very,very bad move devs. You should make mechanical parts and springs easier to craft and find, not the other way around. There are many items that use mechanical parts and springs used to be expensive as well.
Easier? I have 100's of them and I'm not even a scavenger. I crafted 30 grenades and had plenty to spare. Get off your ass and find some. I've never crafted one in my life and sell 100's at a time to make money. You can get them harvesting about anything.

 
Easier? I have 100's of them and I'm not even a scavenger. I crafted 30 grenades and had plenty to spare. Get off your ass and find some. I've never crafted one in my life and sell 100's at a time to make money. You can get them harvesting about anything.
#lazypeople

I love how you have to find certain materials. makes the scavenging part of the game relevant.

 
Hey Madmole,
I mentioned it in the previous bug report and Twigg said they're looking into it, but you're aware 1 point into daring adventurer guarantees complete full stacks of ammo (or rockets, molotovs, pipebombs, exploding bolts, etc.) as a reward option right? Just wanted to make sure that gets changed pretty quick, I've been avoiding taking them because that's just too OP, but I do feel a bit cheated out of another reward spot lol.
A full stack? Ok we'll look into it.

 
A full stack? Ok we'll look into it.
Yeah, I just saw Schwan (sp?) tell someone else they're looking to adjust it in a future update too so I guess they do know, I think that's one of the balancing things that needs a fix asap, since the perk pretty much makes you broken and OP unless you choose to select the regular rewards. But correct, max stack lol it's nuts. Like I said, it eats up a spot in the rewards and I really don't want to take it, since that's too much. You can't go a single quest turn in and not be offered full stacks of any ammo, including HP, AP, grenades, all of it.

 
Gas is not balanced. 1 shale gives 10 gas. You dig 1 stack of oil shale (6000) spend 3-5min. Craft 60k of gasoline. And forget about the fuel. I reduced the amount of gas that shale per unit gives by 2. (default 10). I also reduced the fuel tank capacity of all vehicles. Despite this, it is convenient for me. Now I need to think about fuel. An additional element of survival. I used to not be happy when I found 300 gas at a gas station.

 
Last edited by a moderator:
A18.0_2019-11-06_17-27-03.jpg

Easier? I have 100's of them and I'm not even a scavenger. I crafted 30 grenades and had plenty to spare. Get off your ass and find some. I've never crafted one in my life and sell 100's at a time to make money. You can get them harvesting about anything.


yea, there's plenty of parts and springs out there, This is just whats in my backup/Spare Mats Storage box.

BTW, Normal Loot Percentage, no weird settings that would affect it.

 
Gas is not balanced. 1 shale gives 10 gas. You dig 1 stack of oil shale (6000) spend 3-5min. Craft 60k of gasoline. And forget about the fuel. I reduced the amount of gas that shale per unit gives by 2. (default 10). I also reduced the fuel tank capacity of all vehicles. Despite this, it is convenient for me. Now I need to think about fuel. An additional element of survival. I used to not be happy when I found 300 gas at a gas station.
I'm calling BS about getting 6k shale in 3 minutes, unless maybe you have a fully modded auger and all the miner perks. That said I nerfed gas in loot even more. I haven't crafted enough gas yet so balance could be off a bit yet on crafting it, but it should be like bullets, if you put the work in you shouldn't have to worry about it. I was striving for maybe mining shale once a week and driving a 4x4 full time, which would be about 70k gas a week, so I don't think I am too far off from having it right.

 
View attachment 30432


yea, there's plenty of parts and springs out there, This is just whats in my backup/Spare Mats Storage box.

BTW, Normal Loot Percentage, no weird settings that would affect it.
Wow damn thats a lot of stuff. I get one stack of forged iron and I feel like a horder then see some people's chests and its like wow what the hell lol. I use my stuff up as fast as I can make it though usually.

 
I'm calling BS about getting 6k shale in 3 minutes, unless maybe you have a fully modded auger and all the miner perks. That said I nerfed gas in loot even more. I haven't crafted enough gas yet so balance could be off a bit yet on crafting it, but it should be like bullets, if you put the work in you shouldn't have to worry about it. I was striving for maybe mining shale once a week and driving a 4x4 full time, which would be about 70k gas a week, so I don't think I am too far off from having it right.
I play with friends 3-5 people on my dedi server (7dtd I played 1500+ hours). There are people who like to dig. Dude after 30-60 minutes of work will bring you 60k shales (this is 600k fuel). And everything on this fuel is removed from the game. No one is returning to the issue of fuel production

by the time you have 4x4. You have an auger and a mined skill of a miner.

try to play after you reduce the amount of fuel that shale gives at least (from 10 to 5)

i play with parameters (2 instead of 10), but I feel comfortable.

 
Last edited by a moderator:
i play real conservative with my inventory up to a certain point. as in early mid game im saving up lots of crap, then end game i start using/spending/ stuff up for FunTime©.

also helps to just bite the bullet and go Hardcore mining every other week. usually a full day-2 days of mining (not coming to the surface). gets you crap tons, and then you can go a long time with out having to worry about it. dump everything you mined in your 5x-10x forges, and then go Play/Loot.

I have a Real strong "You gotta Pay to Play" Mentality with this game. you want to go have fun Looting and use up Ammo without worrying about it? then you gotta put in the work to have those resources to spare.

Also i have a problem, I am a Hoarder in this game, The more mats i have available to deal with any need/situation that the game throws at me, the Safer i Feel/Am. Need a new concrete horde base in 1 day? then i can do that if i need to no prob. Its about survival and Being Prepared, and Having Mats coming out the Wazoo is absolutely the best way to survive.

 
Get to day 200 and tell me how much ammo you are swimming in. You'll probably put loot and harvest on 200% to keep up.
Getting to day 200 with tons of ammo is easy (without loot/harvest modifications). There are a few ways to minimize fighting on day 7 (driving, base design, swimming). These were fun initially but really defeat the challenge. To me, it is now only challenging when we fight the zombies head-on for day 7. I agree if you are fighting them each day 7 then you won't have stacks of ammo.
 
Default time, nomad, day 90, that's just one of my Spare chest, where I am putting extra mats that won't fit in their normal chest anymore.

Honestly, I've wasted atleast 50 of the 90 days just literally going AFK or derping around the world simply exploring (not looting)

This play through I really haven't spent much time gathering like I did in past alphas. I'm spending a lot of time testing out all the new stuff/skills and play styles. I'm playing at a very very relaxed pace.

Im trying out the Trader questing play style a lot, but it takes me forever to loot a single house, since I literally strip a house bare trying to find all the hidden loot.

In last alphas I'd have Chest full of refined steel and iron, I'd just gather and gather throwing everything into 20 forges. (seriously I can't understand why people don't build multiple work stations it exponentially speeds up your resources)

This play through, it's just 5 forges, 5 cement mixers, 4, Chem labs and 4 workstations.

Honestly have way more mats than I could ever use.

Away from my base I just built a 41x41 reinforced concrete slab that I don't even know what I'm gonna do with yet. But I'll just start building up on it and see what I end up with. (I Don't believe in AI cheesing designs)

 
Easier? I have 100's of them and I'm not even a scavenger. I crafted 30 grenades and had plenty to spare. Get off your ass and find some. I've never crafted one in my life and sell 100's at a time to make money. You can get them harvesting about anything.
Are you familiar with drawbridges and blade traps? They are in your game yet I haven't seen you using them in your streams.Also Dart traps.

 
Last edited by a moderator:
I would LOVE to see an indicator for my junk turrets on the minimap. I'm stupid and I forget to grab them sometimes, later I have no idea in which of the POIs I left it.
They worked on the first a18 experimental, and broke somewhere in updates. I already reported it in the bug thread. Use the bug thread for issues like these so they know about them.

 
@Madmole:

About the intelligence perk tree...

All the main category perks are gated by the previous perk (bicycles to minibikes, for instance) but ALSO double gated by the main intelligence perk level.

Instead, how about removing the first gating and just have then gated by the main intelligence perk?

So if for example, if I've purchased a bicycle I don;t need to waste a point on it to unlock the minibike.

(This also makes sense if you've found say a motorcycle chassis, and want to buy steel and get the parts to make the rest of the motorcycle instead of having to unlock both the bicycle and minibike perks first, which you don't want.)

 
Status
Not open for further replies.
Back
Top