Roland
Moderator
This exactly how it works. You just are hung up on the labels. There is a much larger than 25% buffer before your stamina gets impacted and I bet that if it wasn’t right in front of you, you wouldn’t really even notice the difference between 100% max and 90% max.To be honest the system is far from intuitive. Not only is the percentage indicator misguiding, but I mostly hate the fact that you have to overeat in order not to be penalized as soon as you lose 1% max hunger. It's a good idea to tie food to max stamina but it shouldn't deplete the stamina unless you're below 75% food or something. And by 75% I mean a static 75%, not 75% of your maximum. This would make it so a new character has a 25% buffer before it's impacting his stamina, and the higher level you are the bigger this buffer gets.
It’s just that instead of calling it 100% and 75% we call it 150 and 100 and then later 160 and 110 and then later 170 and 120. And since tasks in the game do not get progressively more stamina demanding, once you get to level 20 you can even let your stamina dip down below by 20 points and still be able to do all the things you were able to do at max stamina on day 1. More even if you perked into anything that benefits stamina use or regen.
But new guy definitely gets his buffer before stamina is impacted by hunger.