https://7daystodie.com/alpha-18-1-patch-is-out/?fbclid=IwAR0ImDiFOPnodijy4XIdivIuTDiFio-8Ukf0RxvVzw6c48j6mFO14kw3WdII just noticed b7 dropped.. but I don't see a changelog specific to it yet.
It's one of their main ingredients.shamway factory is easy, lots of great cement and cobblestone.
And paper.shamway factory is easy, lots of great cement and cobblestone.
Day 35 horde: still no demolishers yet, almost at GS 120 now. Barely used 1k bullets. No traps beyond the iron spikes and barbed wire fences.
The zeds still beeline to the front of trailer, climb/hop up, run across the roof, then try and make it across the 1 block path.
I'm sitting in the open picking them off. Got rather good at single shot kills. (shoot off the head, they iz a good zed)![]()
Very little damage to the trailer so far, and very few mats to fix up the few spikes/fences they do break.
Cops are getting a bit dangerous, going to have to upgrade the blocks holding up the overhead bars to steel.
Spitting at me, does very little damage, and the 5/5 health recov handles it easily. The block took a some damage though.
So far not bad for an accidental discovery. I do want to see if demolishers are also stoopid enough to try and climb up.
(I've got 1k AP rds so far for them)
Zeds did last all night though, they were still coming at 4am.
Spiders jumping the entire 7 blocks and landing on my head, and being stuck on TOP of me was a bit annoying.
(wtf is chewing on me? oh, right. braap. gitoff!)
They fixed this since b6:
Ah, some good fixes.
Nice! We must adapt and evolve!!!! Cant wait to see how my base holds up to demo guys.Ah, some good fixes.
Nerfing the stack size of coolers was incredibly unnecessary. I tried harvesting plastic one playthrough to make them and test that "exploit" out, it would take a very very long game of focusing on doing that way too much to get anywhere close to making a full stack even once, I never got close. It was also super annoying and made going through POIs incredibly tedious, leaving little to no time to do anything else. I don't at all care that they nerfed it, is just funny because it was very unnecessary, a total over-reaction. But again so what, just weird that they even bothered.
No idea how the junk turret cloning thing worked, it just kinda happened to me one crazy blood moon, not even sure how I did it, was not deliberate, just unexpectedly had 2 the next morning. But good, still glad, even though I love those little things, I do prefer obtaining them legit.
Like the iron ore just being iron now.
I never once used a blood-draw kit, so glad it went bye bye, anything that reduces inventory clutter is nice.
I tried the animal tracking perk once, even one point in I really wanted some Forgettin Elexir to get that precious point back. My experience has been more like Mad Moles, I encounter more than enough animals roaming and doing things that I end up with stacks of meat anyway. A friend was recently using it on our server, she was into it but was having issues, so for those who do like it it's good to hear it works now, I'll let them know.
- I miss Mad Mole being here in the forums, but totes get why he dipped out. Arrogant nimwits arguing things they knew little to nothing about, making intensely negative guesses on future ideas long before being implemented just killed the vibe. Silver lining is I've been spending tons more time in-game instead of in-forum. Still, some people just don't know how to appreciate a good thing, and now it's gone.
K, back to prepping for next horde... last one was manageable, but holy unlucky on our 3rd one, first Z we saw were half a dozen demolishers and we didn't pick up our junk turrets fast enough... leveled most of our prep work first thing. Everyone died, quickly and horribly, while I got pinned on the roof of Aldo's Cabinet with 11 HP, praying until dawn as the building fell around me. Best traumatic experience yet. Loving A18.
Oh, who doesn`t ?! *reloading my cardboard potato rifle*.Loving A18.
I think we just got a really unlucky role of the dice, was only the 4th Blood Moon of the game, the 28th. I said 3rd, before, should edit that, but still, I was surprised to see them at all that early on. Especially first thing, like WTF, aaahhhhh, really game?!? A friend even had a super fresh noob with us, he joined server that day, and has never played the game before... boy what an intro. I haven't seen him since, lol.Nice! We must adapt and evolve!!!! Cant wait to see how my base holds up to demo guys. = tear of joy or sadness lol
In the days before computing people had to visualise the guitar hero UI while playing a real guitar. It was a primitive time.He looks like he just learned playing a B.B.King`s solo guitar lesson, lol.
I have actually been wanting to try a conversion of that building for Blood Moon for a long time now. Started by collapsing the ceiling of the front show room, which is all too easy, even happened by accident once, which is where I got the idea.Oh, who doesn`t ?! *reloading my cardboard potato rifle*.
Ah, madmole is probably around, let them have their time. Devs are not obligated at answering to everything, especially stupidity which rises when someone`s expectations are broken to atoms and their known particles.
P.S. Aldo`s Cab saved our life in a second every night horde night ..horde night with other 2 fellas (nightmare difficulty, but only 8 zeds per fella), first 3 raws of the building were upgraded to cobble and 3 centered support colomns cemented, added on first floor. Take advantage of the structures, this game gives really many opportunities to win.
Countering my base design. Such a small package, but equal to a castle with walls 18 steelblocks thick. Perhaps 12k dart trap ammo wasn't that expansive after all.6 days since faatal's last post. :'( What's he working on, I wonder?