AFAIK it is impossible to scrap anything that is modded.are you guys playing the latest experimental or what? You can't scrap modded weapon.
The plot thickens!AFAIK it is impossible to scrap anything that is modded.
it look like he accidentally press q and drop his junk turret, didn't realize it and think he scrap it. You have no ideas how many times I drop my gears after grabbing a drink.The plot thickens!
What say you thecolours
I like this idea.....
The other issue with the STR build is more global : he has absolutely no ranged specialization. Every other character has both melee and range power, the strength guy is a close quarter dude with no survivability. The more I think about it the more I think machine guns should be a STR specialization while shotguns should be for the tanky FORT build.
That would be great, also asphalt is a strong terrain block, very usefull.So use gravel? Why is it so important? We could possibly swap gravel for asphalt. I don't think we can add another though, shader limits.
Damn, you remade it ! That's awesome :first:@ MM / Robert
It only took me 3 years to get another release out. Alpha 18 compatible version of The Walking Dead Prison. Being able to create stuff like this is what will keep me coming back even after the game goes gold. Hope you guys enjoy.
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Thanks! Way to many delays....hopefully the next version doesnt take 3 more years..Damn, you remade it ! That's awesome :first:
Its ♥♥♥♥ting pants time@ MM / Robert
It only took me 3 years to get another release out. Alpha 18 compatible version of The Walking Dead Prison. Being able to create stuff like this is what will keep me coming back even after the game goes gold. Hope you guys enjoy.
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stuff with mods IS unscrappable atm.Na, people need to pay attention. Warning pop up boxes are annoying and in a game like this where there is no pause in menus it can get you killed. We could make stuff with mods unscrappable, that sounds like the best solution. Who would want to scrap a mod, let alone a gun with a mod in it.
pretty sweet@ MM / Robert
It only took me 3 years to get another release out. Alpha 18 compatible version of The Walking Dead Prison. Being able to create stuff like this is what will keep me coming back even after the game goes gold. Hope you guys enjoy.
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I really love the idea of switching machine guns and shotguns between For and Str. It makes whole lot of sense, being able to shoot m60 while standing requires ♥♥♥♥load of strength. But I am afraid I would never play any other build...which I still dont so it probably does not matter.The other issue with the STR build is more global : he has absolutely no ranged specialization. Every other character has both melee and range power, the strength guy is a close quarter dude with no survivability. The more I think about it the more I think machine guns should be a STR specialization while shotguns should be for the tanky FORT build.
Yeah STR would definitely be a very strong class, if not the strongest solo class, but like I said it makes no sense to me that the beefy Pain Tolerance & Heavy Armour & Healing Factor dude gets to play the ranged AK/M60 while the cook/miner with no sustain/armor gets handed the shotguns. Feels backwards to me.I really love the idea of switching machine guns and shotguns between For and Str. It makes whole lot of sense, being able to shoot m60 while standing requires ♥♥♥♥load of strength. But I am afraid I would never play any other build...which I still dont so it probably does not matter.
Been trying to get along with the attribute system since it's launch, sometimes feel like I'm fighting the system to build my character. Find a sledge first few days I'm eager to go Str build, but it has no survivability. I mean Str weapons are just as close quarters as Brawlers, actually all melee is close quarters cept maybe spears, but Brawler gets most of the survivability. Heavy Armor+Cardio = no stamina worries, getting massive damage reduction on top of Pain Tolerance and Healing, yikes.Yeah STR would definitely be a very strong class, if not the strongest solo class, but like I said it makes no sense to me that the beefy Pain Tolerance & Heavy Armour & Healing Factor dude gets to play the ranged AK/M60 while the cook/miner with no sustain/armor gets handed the shotguns. Feels backwards to me.
But regardless of which tree gets to play the shotguns, they need some love and a niche. I wish we'd get some "official" answer regarding the topic, I feel like i'm beating up a dead horse and starting to become obnoxious by repeating myself, so I'll just leave it at that now. ^^