The problem is that by level 20 you dont need to off yourself as its much easier to go off and get something to cure it rather than spend time doing other early game things.
Not sure where the right balance is to make it feel impactful though. We're running a server with 10-15 people and growing, and its got people who know what they are doing, and people who are just grabbing it off the Halloween sale to play for the first time. Some people just eat glass to cure their broken legs and infections, some people go about fixing them the intended way, some people die 10 times because they dont know what they're doing yet, so how do you punish the ones who do know what they are doing and just taking advantage of it, while giving the newer guys a non ♥♥♥♥ty experience?
Hopefully if we get some "dead is dead" settings we'll have a place for those who feel things are too easy to get around. Eating glass will cure your infection...but you'll also be dead...so chose wisely