PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
Status
Not open for further replies.
giphy.gif
Is that you??? 00

 
I was not a fan of how slow my knife could stab (currently playing agility).
We thought it would feel better and have more granularity for resource gathering.
I'm a fan of it as well. It's a knife, not a 50lb sledgehammer!

 
I have a rx570 on one machine and havent noticed anything like that. I wasnt really looking for it though either.
Oh, you would notice it. The terrain has white flashing edges around each triangle everywhere.

 
Has there been any word on how close A18 stable is? My friends and I have mostly held off on playing A18 experimental so we keep some of the new stuff for a full run. Hopefully it's available before Halloween!! :)

 
Well, this sucks. I was in the middle of horde night when my PSU had a power surge, which never happened before. After reconnecting all my wires I start up the game only to find my save got corrupted =( . It reads A 0.0 and broke the game so bad I can't even delete the file or click anything. So after Alt-4ing I try to verify the files. Didn't work. I uninstalled and am reinstalling the game as I write this. Hope this works.Too bad, I had big plans for my base; even cataloging it along the way. RIP didn't even get a chance to paint it :upset:

Screenshot-61.png

Screenshot-63.png

Screenshot-65.png

Screenshot-66.png

Screenshot-67.png
wow, what a cool design, so creative!

while i rarely do anything as nice as you in my own game (mostly boring box towers),

i try to always remember backup my save after every play session, just in case.

just during b152 i recovered to a previous save twice already, when my game got corrupted / bugged.

better lose some progress and recover, than just rage quit and wait till u feel like starting over again.

 
Last edited by a moderator:
Ah, something I thought of that happened the other day. Going to try to replicate it.

The other night I ended up logging off during the night time in game; there were zombies around my little house, but they didn't know where I was. I was crouched and waiting it out because I'd upped the difficulty and it was the 1st night. When I logged back in the following day, one of them instantly knew where I was and broke in. I think with the way your character sort of "falls" in when the game generates the stage, it can alert nearby enemies?

 
Ah, something I thought of that happened the other day. Going to try to replicate it.
The other night I ended up logging off during the night time in game; there were zombies around my little house, but they didn't know where I was. I was crouched and waiting it out because I'd upped the difficulty and it was the 1st night. When I logged back in the following day, one of them instantly knew where I was and broke in. I think with the way your character sort of "falls" in when the game generates the stage, it can alert nearby enemies?
hmmm interesting I've never had this happen before.

 
The new update feels a lot smoother. I didn't see any mention of optimisation improvements, but something was fixed, for sure.
The Jack o lanterns look AMAZING now that thier lights are fixed! (I just hope they are always around, not just a seasonal thing that gets pulled.l

My goal is to put one at every house in a city...lol!
Would be a nice way to mark cleared pois.

 
So we played Day 28 before the patch was released. I’m very sad to not have a video. At roughly 3am, we ran out of ammo except shotgun and turrets. At 315am, around 12 demolishers showed up as if they knew we had no ammo lol. Turrets caused several to blow up & the ground damage was huge! 4am hits & there were still 3 demolishers around. We were on the second floor and they were trying to break through the hatch. I drove my bike off the second floor escape ramp. Then I ran around looting yellow bags hoping to find some ammo. I found about ten 7.62, enough to kill one demolisher and a turret killed one.
Then I did something crazy..... I took off my armor so I could run faster, then I & my flaming iron knuckles confronted the last demolisher! I lured him away from the base first. Every time I hit him, I got the armor ring. Finally, I must have accidentally hit the button because I heard the timer start!! I turned to run....thank goodness the timer was longer than I thought. When he exploded, I was far enough away to only suffer about 30 points of damage! So, yes boys and girls, you can run from a demolisher and live to tell about it! It was glorious, the most fun I’ve had on a horde night.

Now I’ll wipe the server & we’ll start a new game. MM......you guys really outdone yourselves. I finally can see playing a much longer game now.
Thanks, I love reading these stories. With the right settings you can make it just hard enough to barely survive and those are the best stories to tell and the most fun.

 
I was just running around Diersvill putting one on every porch! The lighting on them looks so good now I made my entire base Halloween themed, now the entire neighborhood. Tonight I'm gonna run around knocking on(down) doors collecting treats.
I haven't found a single seed yet, how the heck you guys have jack o lanterns yet?

 
Thanks, I love reading these stories. With the right settings you can make it just hard enough to barely survive and those are the best stories to tell and the most fun.
I bet many will have great stories to share this Thanksgiving Holiday. I'm curious what will be the stories this year at the huenik's....maybe the initial ideas for 7 MOAR days to die. 😎

 
Why not add that idea to the game? :)
Already have, why do you think ferals are faster? I would love to see them feed and their eyes turn glowing and then they take off running fast, even if they ate an animal or your buddy to see zombies upgrade on the spot would be terrifying.

 
Status
Not open for further replies.
Back
Top