FileMachete
New member
Used to do that if planted in a Desert biome.is it me, or do the oak trees when planted only grow to 600 points? I have a group of 4 that after 2 weeks in game, only got to 600. all 4
Used to do that if planted in a Desert biome.is it me, or do the oak trees when planted only grow to 600 points? I have a group of 4 that after 2 weeks in game, only got to 600. all 4
Yeah snow biome is no joke but I refuse to yield. Still on my first playthrough. Day 17. Electric upgrades are up, only thing missing now are a few engines for my generator. Time to go car scavenging. Hopefully I find a few before the day 21 horde....Just started a new world. Adventurer difficulty to start off with, 12 enemy blood moon count, 90 minute days. 3 day blood moon frequency, 10 day blood moon range. This should be... interesting.![]()
(Really wishing there was a blood moon frequency of 5, but oh well. *Wink wink, nudge nudge, Fun Pimps?*)
Edit: Spawned in the snow biome. Oh boy...
yeah, its in the desert. they dont grow any bigger here or just a bug?Used to do that if planted in a Desert biome.
I think having a (small) random variation on zombies height could help a bit, and having their walktype randomized would be great for variation.It cannot be done at a quality level we would be happy with. We're probably going to make new radiated zombies for later game that aren't glowing sea dudes so that will add more variety. The problem is everything is too bright. If you look at this image no single zombie stands out. We need to cake every zombie with dirt and blood and desaturate their clothing.
https://img.cinemablend.com/cb/3/1/6/6/2/e/31662ef39527aae5b38e226ae539444a958912a80e569c2adfb5163729c31e97.jpg
When we remaster zombies we could add extra pieces to the model that can be disabled when building the prefab to make someone look a bit different. Hair, missing limb, etc.
Can't say definitively for A18 but pretty sure it was intended for A16 & A17.yeah, its in the desert. they dont grow any bigger here or just a bug?
Really want this myself. Randomised animation for all types of zombies. It would shake up the variety so easily.I think having a (small) random variation on zombies height could help a bit, and having their walktype randomized would be great for variation.
(Played a A15mod where all zombies could have any walktype (even crawling), and that really spiced it up not being able to immidately discern what was coming from the walktype)
I had a suggestion a while back for randomized stats too. So base speed of 1 for instance but each zombie could spawn +/- 25% of that for more randomnessReally want this myself. Randomised animation for all types of zombies. It would shake up the variety so easily.
Surely that be easy to implement. (Was also a mod once)
Wouldn’t affect game in a bad way at all would it. ? Go on TFP.
I don't understand you, I mean the weapons degrade now to a point you can't use them until repaired. This is just a little random element.
Anyways it's not a cross I'd die on, just thought it was a neat idea.
Go play Call of Duty, Battlefield, or Doom with random gun jamming. Go play Forza Motorsports or Grid with random engine stalling. Go play Super Mario Bros (1985) or Mega Man (1987) where the jump button is randomly disabled for 5 seconds. Then come back and tell me how "fun" and "exciting" it is to have the entire outcome of your playing determined by chance rather than skill. That's poor game design. That's a slot machine where there's a chance for it to punch you in the face.Gun jamming sounds like a great idea if implemented correctly. Imagine the adrenaline rush one would get if they are backed in to a corner of a room with only 1 way to get in and out and you have 5 zombies running in at you and then boom, weapon jamms. ahhhhh I can feel the rush just thinking about it. Brings me back to my military days![]()
Please no. Potatoes are more rare than any type of ammoPerception musket rifle, fort auto pipe rifle, strength blunder, agility bone knife, int: potato gun.
Not just once, mods still have it, surely Gnamod does (with all stats randomized).Really want this myself. Randomised animation for all types of zombies. It would shake up the variety so easily.
Surely that be easy to implement. (Was also a mod once)
Wouldn’t affect game in a bad way at all would it. ? Go on TFP.
I ran across one of those in the desert. I'm not trolling you, I picked it up. It was just a hubcap.Can anyone please tell me why I found a hubcap land mine in the middle of the snow biome in a small pond? Anyone? This thing almost killed me just now.
https://imgur.com/7aIVGBP
moral of the story.I ran across one of those in the desert. I'm not trolling you, I picked it up. It was just a hubcap.