Mm, I think the demolisher is a good example of it done right. The green glow on his chest stands out which helps players recognize and prioritize him. Not saying different glowing lights for all special zeds is the solution. But something unique that stands out (unique sound, unique body shape, etc.)It cannot be done at a quality level we would be happy with. We're probably going to make new radiated zombies for later game that aren't glowing sea dudes so that will add more variety. The problem is everything is too bright. If you look at this image no single zombie stands out. We need to cake every zombie with dirt and blood and desaturate their clothing.
https://img.cinemablend.com/cb/3/1/6/6/2/e/31662ef39527aae5b38e226ae539444a958912a80e569c2adfb5163729c31e97.jpg
When we remaster zombies we could add extra pieces to the model that can be disabled when building the prefab to make someone look a bit different. Hair, missing limb, etc.
Nice. Fresh map. Fists. Increased punch speed baby.Krakens' out!
Ahh, gotcha.Patch notes say no longer sell lvl6 "weapons"
Whoohoo, time for a fresh map.
The new mining will make Moles of us all!Looks like Madmole isn't the only mole.![]()
I think MM mentioned having primitive guns like there are primitive melee wpns.One thing that I would love to see is more visibility for the Blunderbuss. I have never found one in game and I didn't even think of it till I happened to read about it on the forums. It is the only firearm that you can make as soon as you get the pars. But a player may toss it once they get another firearm.
I think that it would be great if you could find it in a nearby stash like that old house the player always starts near at.
Or maybe as a reward to finishing the starter quest.
Maybe an optional quest to make one so players know that they have that option.
This isn't even at my base. I mean just wandering around by their lonesome by some POI's. I wonder if POI's torches attract them? There are several burning barrels around this one POI that I find screamers at every time I run past it.I don't know what's going on, but I'm getting them quite a lot.I think the heat isn't ticking down after it goes up... or if it is, it is very slow.
Sure, but the zombies in this picture are the typical slow zombies that don't count individually and are only a danger because of their numbers. Since you got the limitations with numbers and made very different zombies, they also should look recognizable and different.If you look at this image no single zombie stands out.
Typical method to scam amazon, buy something and replace it with something cheap old similar looking and send it back as returned shipment. Amazon puts that on sale again and the next buyer has the problem. Always check what you buy from amazon, they have a massive problem with this.Had one come from Amazon (actually a sub-supplier) past Saturday, and the box (torn but factory sealed?) and papers were all for that card - but I got a USED 440 AMD Sapphire 290 instead. Seriously. ~$400 card instead of the $1300 card?
We bought the rights back that Telltale had, which included selling walking dead skins, so I imagine we could do a fair bit with it if we chose.I don't see any copyright or trademark violations with this idea. I bet 0 lawsuits too.
We could put those up for sale for PC tomorrow if we wanted, along with all those other skin packs we did.I assumed it was obvious that they would need to work with the makers of the walking dead. Common sense is not so common.
The console version worked with them and used the walking dead game skins in 7 days.
I'm asking because when you install them, the 'noise' stat in the armor doesn't change.Yes, read the description tab.
You should choose to, that would be neat. I admittedly stopped watching that series a year or two ago, but enjoyed it before that, and it would be fun to see some of that lore in here regardless. Plus they've lost a lot of viewership lately, so they could use some love, I think.We bought the rights back that Telltale had, which included selling walking dead skins, so I imagine we could do a fair bit with it if we chose.
Congratz on getting those rights back, btw. ^^ Just shows how dedicated you are to your game. I can respect that.We bought the rights back that Telltale had, which included selling walking dead skins, so I imagine we could do a fair bit with it if we chose.
You lost it eh? Glad you found the silver lining, a new game is exciting now, again. Have at it.Woop, time for a restart! It's unfortunate that my world got corrupted today, but hey, do you smell that? That's the smell of a brand new game. ^^
Yeah, a serious bug persisted from A17 (whenever I would place a 4x4 down, it would immediately come up with a bunch of null reference errors and crash the game, also causing a memory leak), so I had to wipe my 7D2D files and start over. But it's alright. Better now than never. These things happen.You lost it eh? Glad you found the silver lining, a new game is exciting now, again. Have at it.