madmole
New member
Yes they are nasty.Buffed dart traps are no joke. I wanted to make sure they were going to hit where I wanted, so I slowly got in range to see if it would hit me...and got 2 shotCant wait for the next horde
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Yes they are nasty.Buffed dart traps are no joke. I wanted to make sure they were going to hit where I wanted, so I slowly got in range to see if it would hit me...and got 2 shotCant wait for the next horde
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Some people need a LOT more than others. My bases keep getting bigger since the game lasts longer now.FYI its incredibly easy to make. Just make sure to harvest all those blue pallets for cobblestone, and those cement bags laying around for cement. I've yet to actually need to make cement as there is so much scattered around in the cities and POI's.
We had to prototype some stuff to get an idea of what the budget would be to redo stuff. We're on it now, the radiated guys will look completely different most likely, that was just a placeholder. We can save memory and have brand new radiated enemies that aren't clones of regular zombies.Yeah, I told Joel exactly this a couple of months ago, no response though.
I'm sure that now that they are reworking zombie skins, they will notice that.
Nice, sounds effective. They're super neat and useful as storage, expect to get addicted to them, especially in longer games and fancier building projects. Glad they are staying, Trolland had me scaret for a second there.With demolishers and cost of concrete I will make a couple for sure, one big gun safe and a small one for mods/dukes.
I don't understand you, I mean the weapons degrade now to a point you can't use them until repaired. This is just a little random element.I hate everything about this idea. Gun jamming? That's just more needless tedium. This game doesn't need more of that - they've gone a terrific job of removing the tedium while keeping the fun and challenge. Let's not walk that backwards.
I’m pretty sure you can mount the wall safe into the large gun safe block. You could in console version. I put them in my forges as well to store ores to smelt.With demolishers and cost of concrete I will make a couple for sure, one big gun safe and a small one for mods/dukes.
Kage with the burn....lolIf a demolished blows up in your crafting room you deserve to lose all your stuff lol
Another one corrupted by snowdog....smh...Record BMs? I mean, I try to tell my wife the details about color, consistency, frequency, etc. (you know, in case I become ill suddenly and the doctor needs to know); but I think she would kill me if I recorded and made her watch.
Plus, depending on the BM, there will be lots of grunting and sweating. Is that really something people want to watch?
That's why my workshop is underground.Guys I'm a player too. I'm looking forward to crafting one for my dukes and mods, god forbid a demolisher blow up in my crafting room. Those wooden boxes aren't going to hold up.
My workshop is underground so rarely I see a screamer, but I did see her after a T2 quest in the burnt biome.Well, this is a first...
On the 3rd floor of a new POI in the middle of a Clear quest when I hear a familiar sound: a screamer.
Dafuk? I get them at base, sure, but why here, and how. I dealt with her no prob, picked her off from above as she tried to break into the POI, but, is this new or normal for a screamer? To get attracted to a POI while in a quest.
Wondering what I may have done to attract her... hmm... Oh, this POI had 3 cars out front. Looted and wrenched them all, then started quest, they respawned and I did it again, got 3 motors and 2 good batteries out of it. Could that activity have done it? I've just never had one spawn while I was doin up a POI before.
Is this an obscure Liar Liar reference? Because it's fantastic.Record BMs? I mean, I try to tell my wife the details about color, consistency, frequency, etc. (you know, in case I become ill suddenly and the doctor needs to know);
I agree. If a gun jams, it needs maintenance. If a repair kit doesn't cover that, then they shouldn't be called that.I hate everything about this idea. Gun jamming? That's just more needless tedium. This game doesn't need more of that - they've gone a terrific job of removing the tedium while keeping the fun and challenge. Let's not walk that backwards.
Nobody has EVER HAD A LEGENDARY EFFECT, EVER. So stop saying its underwhelming when you haven't got your +8000000 damage to guppies battle axe yet.It is because we already had those in A18. I was expecting legendary to add something unique. I'm hoping that you guys will do that at some point.
That's not a bad idea either.I agree. If a gun jams, it needs maintenance. If a repair kit doesn't cover that, then they shouldn't be called that.With that said, I wouldn't mind if it was something like, once the gun's hp goes down past 25%, then it starts jamming.
Something like the following:
25+ -> 0% chance
20 -> 20% chance
15 -> 40% chance
10 -> 60% chance
5 -> 80% chance
0 -> 100% chance
At least give me 75% of its health to not have to worry about it.