Kalen
New member
It is because we already had those in A18. I was expecting legendary to add something unique. I'm hoping that you guys will do that at some point.Higher stats, an extra mod slot and an extra effect is underwhelming?
It is because we already had those in A18. I was expecting legendary to add something unique. I'm hoping that you guys will do that at some point.Higher stats, an extra mod slot and an extra effect is underwhelming?
Create a picture or find one on the internet, shrink it to 100x100 pixels and max size 48kb.I don't know how to publicly enable my avatar though! Lol (*Wink wink* Instructions please? *Nudge nudge*)
What MM meant was that legendary items (with unique bonuses and special names) could be put into Q6 instead of making a new category Q7It is because we already had those in A18. I was expecting legendary to add something unique. I'm hoping that you guys will do that at some point.
i just hope that someday all mods on weapons and armor will be visible. but that can wait!It is because we already had those in A18. I was expecting legendary to add something unique. I'm hoping that you guys will do that at some point.
Ha ha haI started playing a serious game of A18 finally. Dead is dead. Amazing Alpha!!! Orgasmic even!!!, just got past first BM.
Regular sledge swings still have no follow thru, no back into it... half swings that abruptly stop. Feels weird still but the power attack is perfect!!!
The schematic and magazine looting makes me want to play one handed and crank one out!!
Make this $hit stable I wanna wack to the A19 thread!! — Or whatever is next.
thats snowdog for you!Ha ha ha
one word.....boatsI find that a touch fun as we get the 'now how we get to that' scenario...
i think that in the game there should be swamps.one word.....boats
oh and scuba gear....wait that is more than one word
I know this. I was asking whether the range would compensate for the smaller world. In classic horde mode they would only fall within the local arena.they just land any wear. iv seen them land on buildings , lakes , on trees etc
well that pilot does a poor trying to help people in the wasteland when it lands on a large apartment full of zombies. lolI know this. I was asking whether the range would compensate for the smaller world. In classic horde mode they would only fall within the local arena.
Go to 'Settings'If someone could inform me of the process of enabling one's avatar, that would be appreciated....
looks like a sinkhole destroyed the road lolI was just sitting here wondering about the RWG road problem. Is there any sense of how complicated the problem is? I ran into thisView attachment 30049
and started thinking... what happens when I get a vehicle? Should I start again? I should probably wait though until the problem is fixed. That's how I arrived at 'How complicated is the problem?' Is this likely to be weeks? A month? Anyway... I know folks don't give out dates for releases or anything, but I just thought I would ask whether this was a simple-ish fix or a majorly complex issue.
Also, I did look a bit through postings and didn't see anything regarding this... so apologies if this has already been answered.
What settings are you using? 60 minute days? Since the player investment is higher the rewards need to scale as well. Hopefully TFPs can address this eventually. Seems like a no brainers. The question is how to do the scaling.I went in like Rambo and a tier 3 still took a day. Actually it only took a good chunk of the day but because we cant leave and come back I didnt have enough time to do another. Yea maybe it doesn't actually take a whole day but failing when you leave a poi makes it 1 per day.
Being that only moderators and TFP can create the polls, it is no wonder to me that just about everybody would assume this.All polls created in general discussions were simply fun polls for the community to see how other players were landing on different issues. They never should have been taken as official queries by TFP to drive development. If you saw the poll as an understanding between TFP and the community that they could take all the time they needed to work on RWG as long as in return the map sizes would end up being huge (20k or bigger) then that was simply your own assumption because that was never the purpose or intent of the poll.
Some of the quest rewards definitely need tweaking.What settings are you using? 60 minute days? Since the player investment is higher the rewards need to scale as well. Hopefully TFPs can address this eventually. Seems like a no brainers. The question is how to do the scaling.
Just one example. I've run into a number of roads that go straight up or straight down for 50 yards. You can't walk up them at all. You can sort of jump up them little bits at a time and you can certainly fall down them. Just speculating, of course. I have never taken a lot of damage from that fall. Nope never. ehm!looks like a sinkhole destroyed the road lol
shells DUuuuu lolSome of the quest rewards definitely need tweaking.
Complete Tier 6 and get 3 options
1. Steel Purple Sledgehammer
2. 28 shotgun shells
3. Orange Military Gloves
Gee wonder which one I picked...... lol
oh man iv just played NavezganeJust one example. I've run into a number of roads that go straight up or straight down for 50 yards. You can't walk up them at all. You can sort of jump up them little bits at a time and you can certainly fall down them. Just speculating, of course. I have never taken a lot of damage from that fall. Nope never. ehm!
What happens when you get a vehicle? You drive around it. Not that big of a think hereI was just sitting here wondering about the RWG road problem. Is there any sense of how complicated the problem is? I ran into thisView attachment 30049
and started thinking... what happens when I get a vehicle? Should I start again? I should probably wait though until the problem is fixed. That's how I arrived at 'How complicated is the problem?' Is this likely to be weeks? A month? Anyway... I know folks don't give out dates for releases or anything, but I just thought I would ask whether this was a simple-ish fix or a majorly complex issue.
Also, I did look a bit through postings and didn't see anything regarding this... so apologies if this has already been answered.