Random question.
I know this has probably been thought about.
But for higher levels, say insane.
Would it ever be possible to not just give the zombies more HP to make them harder? Example their behavior, movement etc.
I do enjoy when the zombies hit harder and the increase in gamestage faster, I just hate the "bullet sponge" effect.
The way I've been combating this, is still playing on nomad or warrior, but going into the config and increasing the GS bonus from 1.7 for warrior to 2.5 to match insane. Works out nicely. I was just thinking of different ways to make insane harder without just making the zombies hit harder and take more hits. Maybe they can jump an extra block, default job during the day. IDK just ideas I guess.
Or....maybe default just have headshots do slightly more damage to really reward the headshots for insane? And leave bodyshots the way it is now. That's the other way I helped when using insane. Just use a mod to increase the headshot damage.
I know there's other stuff to worry about just spit ballin'