Melee is broke as hell right now, following the introduction of rage mode and splash damage. I literally just miss headshot after headshot, then the splash damage/shaving damage makes enemies enter rage mode all the time. I tried using knife bleeds instead, but wouldn't you know it, those bleed ticks cause rage mode as well. There should be a toggle option for rage mode on servers, and you guys should definitely remove the splash damage feature entirely, and increase the hitbox sizes for single-target melee strikes on bodyparts. Maybe just modify the power attacks for top-tier weapons - like the steel sledgehammer, machete, or steel spear - and make those power attacks swing horizontally, and make them hit all targets in front of you for full damage and full impact. That way, top-tier players could funnel zombies through a doorway and cleave them down with great efficiency, until the surrounding doorframe was obliterated and zombies started pouring in; Don't forget, demolition zombies and cop zombies still exist, so this feature wouldn't be game-breaking. Lastly, a small issue compared to the rest: Improving zombies' movement so that they don't turn 45 degrees and can approach the player directly on a diagonal walking path would REALLY help. That 45 degree turning feature, plus these shaving damage misses, are a horrible combination. That zig zag aspect to their movement never made it impossible to enjoy the game, but that aspect, in addition to this new shaving damage mechanic, kinda does in a small way. It causes frequent irritation and I believe, well and truly, that you guys have the power to correct it.