Hek Harris
New member
Nope. My grandfather did that and screwed up the inheritance. He thought it was funny.Some zombies randomly having a long knockdown state would be nice. (Like 10 seconds) Making the player believe they are dead already.
Nope. My grandfather did that and screwed up the inheritance. He thought it was funny.Some zombies randomly having a long knockdown state would be nice. (Like 10 seconds) Making the player believe they are dead already.
Try "resourceRepairKit"nah it gives me "unknown itemname given" so i just need the right name 4 "repairKit"
Speaking of vultures I'm getting quite a number of them in the snow/forest biome. I wonder if it's because I'm using an old save game of pregen02.Feathers need a buff (finding more of them in nests) and I don't even like using the bows.
Compared to guns and ammo it seems like an unnecessary nerf.
I love that we can go guns blazing from the start but I know some users prefer the bows.
Vulture harvesting is not really viable unless you live in or are in close proximity to a desert.
Forget about using the bow on early game hordes too, just not enough arrows, even if you harvest vultures.
Edit: you also reduced the nests out in the wild, which is... insane when coupled with reduced feathers.
Some say, they never heard of that, all we know is, they are gonna fix it@tfp
I'm assuming you guys are aware of the texture streaming bug?
So are you going to provide repro steps or did you just want to tease the devs with your pictures?Well I figured out how to reproduce the texture streaming bug, took 1 minute to figure it out. that was easy so it should be an easy find and fix for TFP.
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lol naw if they needed the help they would ask. its very easy doubt anyone at tfp will have a problem figuring it out. there fine lol... :cocksure:So are you going to provide repro steps or did you just want to tease the devs with your pictures?
That's funny you say that because I'm also using a pregen (I guess they were changed this patch?) and have been freezing when I never had a problem before. Idk maybe it's all in my head lol.Speaking of vultures I'm getting quite a number of them in the snow/forest biome. I wonder if it's because I'm using an old save game of pregen02.
If it's not fixed by the next patch I'll be knocking on your door with a pitchfork lol...lol naw if they needed the help they would ask. its very easy doubt anyone at tfp will have a problem figuring it out. there fine lol... :cocksure:
It's fun (my mods parameters are up to 10) but the XP notification totally ruins any surprise. Hate that damn thing.Some zombies randomly having a long knockdown state would be nice. (Like 10 seconds) Making the player believe they are dead already.
Don't believe faatal. He just coded the game. My post count is way higher than his. I'm your ticket to the truth. Those baby blues of his are designed to take you down strange paths and invite you into windowless carpeted vans.Don't believe Roland.
After a BM death, you can use a mine to pickup any wrench or even your teeth off the ground.
Madmole already said they will be looking at biomes for A19.@Madmole:
If world generation is staying how it is, PLEASE consider adding this feature request in a18 or a19:
Either a game option to choose medium or large biomes, or a new biome.raw file with biomes half the current sizes.
I played with the biome.raw file, and its very easy to do, a half hour's work at best.
I know you like large biomes, but here is my justification for this:
In my 70 day playthrough, I never saw wasteland, snow, OR desert until day 66, where I spent two full days map exploring. At that point I finally DID see both wasteland and snow.
I was seeking desert though, because I needed to craft gas. I finally looked at the generated biome.png to see where desert was on the map. I had started far SE, and desert was far NW.
This means I never saw a snake, coyote, OR mountain lion either. It doesn't matter whats in those other biomes if new players never even see them. If you want to hook new players they need a taste of that biome diversity. I spent probably 80% of my time in ugly burning lands with only vultures as wildlife (and as a result, no huntable food other than an occasional spawned wolf pack) , 19% in forest so I could hunt for food, and the other 1% or 70 play hours as I travelled hunting down biomes on the map in game.
I can easily do this myself editing that biome.raw file now, but the option for more diversity to balance the play environment really needs to be back in vanilla. Flipping or rotating it to change it up is fine, but the biomes just need to be smaller so players actually see them or can locate them.
Going forward (if this is how they are going to generate biomes from now on) I'd like to either see game options for small, medium or large biomes, or provide a few different biome.raw files, and randomly choose one of them to flip or rotate for map generation.
None of this is really difficult to do, so once someone has critical a18 fixes off their plate this would be a good easy way to add biome balance to the game.
Please bring this up to the team to consider.
Roland is trolling. I have a higher post count so I am right. You use a hammer to pry the mine, not a wrench.Don't believe faatal. He just coded the game. My post count is way higher than his. I'm your ticket to the truth. Those baby blues of his are designed to take you down strange paths and invite you into windowless carpeted vans.
Go gather those land mines while you have your window of immunity. Don't waste those precious moments.
ahhhh yes you do have a higher post count all hail the postian!Roland is trolling. I have a higher post count so I am right. You use a hammer to pry the mine, not a wrench.
Well I figured out how to reproduce the texture streaming bug, took 1 minute to figure it out. that was easy so it should be an easy find and fix for TFP.
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I really hope this is a joke. Just because you could repro doesn't mean it'll be an easy fix. And then you don't offer to explain how you've done it? TFP have asked for your help, that's what experimental is. Why don't you compile into a thread, have others confirm your findings, and then share that? Instead you come here spouting nonsense and refusing to actually help them.lol naw if they needed the help they would ask. its very easy doubt anyone at tfp will have a problem figuring it out. there fine lol... :cocksure: