PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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My desktop is 1080p same as the game, but aspect ration scaling was checked. I unchecked it just in case, and I'll check to see if there are any performance changes.Thats said, before I wiped that playthough I still did see the same slowdown after an hour or so, and did see the same slowdown others mentioned about the snow biome.
Yeah try that out and see. I'm not entirely up to par on scaling and all of that, but I know it's a thing lol. For game slowdown, I sometimes force a memory clear in the console (memclear...or memcl... one of the two lol). It's much quicker than it was previously (instantly really). That should help.

Ironically, snow biomes are better for me. Then again, I play on potato settings. Burnt biomes and desert are my killers. And in burnt biomes I'm fine except when huge hills/mountains are in my view.

Edit, for example on aspect and resolution being tied to performance, I prefer to run CSGO at 1080x724 @ 75hz (yeah shush im on my laptop). If I tell my video settings to not mess with anything and let the application do its thing (and I have a hotkey for switching to a profile that changes my desktop resolution to the one I want in game, could be a placebo) I get upwards of 100 - 160 fps depending on the map, if I have it the other way around I get between 90 - 100 fps -- a rather drastic reduction lol

 
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Well I figured out how to reproduce the texture streaming bug, took 1 minute to figure it out. that was easy so it should be an easy find and fix for TFP.

20191017155749-1.jpg
duplic.jpg
20191017160528-1.jpg

EDIT: Not a repro, turns out whatever I did some how changed all my graphic settings to low...very weird first time that ever happen. Had to delete options out of registry to fix. Could not get above 25 fps after i broke the settings. now I'm back up to 50-60.

 
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Well I figured out how to reproduce the texture streaming bug, took 1 minute to figure it out. that was easy so it should be an easy find and fix for TFP.
20191017155749-1.jpg
duplic.jpg
20191017160528-1.jpg
What ? A new cartoon indie game ? Share a link please !

 
nah it gives me "unknown itemname given" so i just need the right name 4 "repairKit"
Just type cm in the console, hit tab, go to the far right window option (creative) and search repair kit. itll be in there.

 
you kinda level up faster there too! even if your just hitting stones all day!
i had a steel pick and was getting stone's. and i hit around 10 or 15 rocks underground and got around 4000 Xp!

I don’t think that’s the mine Roland was referring to... 😉

 
I think archery is fine where it is. I haven’t had a need to find more feathers and with a bandolier mode the reload is pretty good.
That's fine.

I'm really more concerned with the balance when compared to guns. Adventurer (default) and below it's a little ok. At higher difficulties the imbalance is way more pronounced. It's just a numbers thing.

 
Yes. Archery lost its appeal this patch.
As an avid fan of using Bows and Stealth (Agility build), I find I am forced to play more conservatively with my arrows. Instead of finding two full stacks of Feathers in the first couple days, at least in SP I'm grabbing them where I can and harvesting the nests for the additional feathers (as well as plant fibers and cloth). I usually make about 50 Stone Arrows to start off, and then save all Feathers from that point onward for Iron Arrows so I get the most bang for my buck. Once I can upgrade to Steel Arrows, they require Polymers instead of Feathers so it should be much easier to craft large numbers of arrows at that point. I would not be opposed to changing Iron Arrows from Feathers to Scrap Polymers, though.

I will say that the Crossbow is a very nice weapon now, much better than in previous patches. My first time playing A18E I found an Iron Crossbow very early on, and it feels so much nicer to use now. Yes, it's still slow to reload, but the aiming is much more intuitive than with the Primitive Bow, the falloff is far less, and with proper kiting techniques it's much easier to use than the bow. I expect the top tier Crossbow will become one of my primary arms later on, especially once I start getting into Exposive Bolts.

 
As an avid fan of using Bows and Stealth (Agility build), I find I am forced to play more conservatively with my arrows. Instead of finding two full stacks of Feathers in the first couple days, at least in SP I'm grabbing them where I can and harvesting the nests for the additional feathers (as well as plant fibers and cloth). I usually make about 50 Stone Arrows to start off, and then save all Feathers from that point onward for Iron Arrows so I get the most bang for my buck. Once I can upgrade to Steel Arrows, they require Polymers instead of Feathers so it should be much easier to craft large numbers of arrows at that point. I would not be opposed to changing Iron Arrows from Feathers to Scrap Polymers, though.
I will say that the Crossbow is a very nice weapon now, much better than in previous patches. My first time playing A18E I found an Iron Crossbow very early on, and it feels so much nicer to use now. Yes, it's still slow to reload, but the aiming is much more intuitive than with the Primitive Bow, the falloff is far less, and with proper kiting techniques it's much easier to use than the bow. I expect the top tier Crossbow will become one of my primary arms later on, especially once I start getting into Exposive Bolts.
What weapon do you use on horde night? Also what difficulty setting are you at? Just curious.

 
nah it gives me "unknown itemname given" so i just need the right name 4 "repairKit"
Try--&gt; resourceRepairKit

From items.xml;

&lt;item name="resourceRepairKit"&gt;

Btw, handy search tip; try adding the final quote and greater-than, so use " Kit"&gt; "

It won't match the instances later on in an item as they'll end with a slash greater-than. (value="resourceRepairKit"/&gt;)

 
Some zombies randomly having a long knockdown state would be nice. (Like 10 seconds) Making the player believe they are dead already.

 
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