PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
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    Votes: 1 33.3%

  • Total voters
    3
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I've also seen (while flying toward my base or a friends) a minibike/motorcycle goes flying into the air then falls to the ground all by itself, no one on it, it's just resting in the front lawn.. when we check the vehicles, damage has been done so it's not just a graphical anomaly on our part. I've also encountered this (only once so far) my gyrocopter, while flying, would shoot upwards at great speed and fall (albeit controllable as to not crash)
yeah I suspected that when the ground loads in it hits the bike some how and causes it to shoot up. I tried to force this to happen but had no luck. I'm waiting for update before further testing ways to reproduce it. I've thought of 5 ways it can be done and so far 1 of them works. lots more testing will be done.

Edit: The 1 reproducible way I found will launch a vehicle straight up with no one driving it. Will find a way to do it while driving, hopefully before stable.

 
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Higher tier weapons are found in those super crates at the end of a POI.
Got my m60 off the trader. My god that gun is fun to use.

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any chance of changing the perk of master chef from faster cooking to less recourses used when cooking?
How about master chef perk taking off the chance for food poisoning. Would make sense in so many ways, shocked it's not in there.

 
Carla. Penne's nose is a complete train wreck and she's way too skinny.
Yes! Me to but I don’t mind skinny.

So, who is hotter? Carla Esparza or Paige VagZant?

I’m sticking with Carla, I’m betting you will go with Paige tho :(

Big fan of Carla here but I think she may be too tiny to actually compete at the highest level :(

 
+1 to this !
Players need MORE encouragement to go outside their comfort zone for any rewards. Trader system is already basically handing out gear with (buried stash) quests that are too easy in respect to their rewards.

If the stick is so short that the donkey can just eat the carrot, what is the point of the stick ? May as well just hand the donkey the carrot without all the hoopla.
My buried stash sucked. Dont know if I was just unlucky or what.

If buried treasure are so good maybe set them to only spawn in the wasteland? But gotta be honest I would not do them unless I started getting good ones.

 
Yes! Me to but I don’t mind skinny.
So, who is hotter? Carla Esparza or Paige VagZant?

I’m sticking with Carla, I’m betting you will go with Paige tho :(

Big fan of Carla here but I think she may be too tiny to actually compete at the highest level :(
Who's hotter: Me or Trankitas?

 
I love the ragdoll on zombies but when I'm hunting I hate to see the rare prey flying out of existance or into orbit.
Can the ragdoll effect for animals PLEASE be lowered.

(I'm tired of eating vegetable stew all the time since I found out you need two points into Iron Gut to not get sick)
Since A18 came out I scoffed food in tins like a crazy man. Meat off the bone too and not once got sick.

Lucky or due to playing on default difficulty I do not know.

 
You have a 30 second grace period on spawn. After that, if a zombie sees you, they will kill you.
Hmmm...that's not how Madmole explained it the new horde night death functionality.

He said that if you die on a horde night, gps is turned off until you attack a zombie.

Which is what it is actually supposed to be?

 
Motorcycle hill climbing has been improved.
Checked the vehicles with lights and they look fine, just like I last adjusted them.
Cool. Hi beams might be a good vehicle mod for a18. I looked at a mod that cranked them up to 5, but that was WAY to high. 2-3 felt better than vanilla going through various biomes on a dark night. (I finally found wasteland, and it had a very dark red sky, and even with the brighter headlights it was still hard to see

 
We're talking about codes hidden in the houses to unlock the super chest, or on a boss, so crash landing cheese or nerd polers can't get the best loot without doing at least half the POI to find the code first.
If they want to cheat themselves out of the fun parts of the game let them. Sony hurt our fun 😁

 
My buried stash sucked. Dont know if I was just unlucky or what.
If buried treasure are so good maybe set them to only spawn in the wasteland? But gotta be honest I would not do them unless I started getting good ones.
They are great for food recipes and canned food. If they were in the wasteland, you would be digging through solid Rock, tough for a stone axe.

That might be good though for higher tier dig quests, and weapons, gold, silver or diamonds could be in that loot table.

 
Legendary, imo, should be find only with an ultra low find percentage. I mean how pumped would you feel if the RNG gods provided a legendary out of the blue totally "unexpected" vs telling your crew after someone exclaims "i got one" and you feel like saying "yea i got that one already" when your toolbelt is filled with most if not all slots.
If decision is at the trader also, it should have a hellacious cost. I mean a 4x4 is 60k, so this price or higher definitely, i mean the item IS legendary.
I'm a huge fan of the traders. But legendary loot should never be for sale on them.

Or

Maybe have them show up as the level 5 better bartering perk. That would be cool. Nit they should still be uber expensive.

 
No, with actual OCPD, using the sort button would trigger you because both the order and placement is automatically wrong.
I don't use the sort button because it puts items in a completely arbitrary order instead of keeping the food/drink items in the lower right corner or whatever is "right".
A feature I would love to see would be an option to 'favorite' slots in the backpack, like in Terraria.

for example, middleclick on an item in any slot of the backpack could lockit, so whenever you pickup that item again, it goes to that slot.

I generally carry lots of building materials and sorting out the backpack after death is the worst part of dying :p

 
Got to thinking a bit falling asleep last night and found myself wondering this question. What is the current point of being able to craft tools, armor and weapons in the game?

Right now, you are far better off looting as much as you can to find the higher quality items rather than spending points in learning how to craft them. Also with looting, you find all items where with spending points you only can really level up one two items to craft at a time. Also with crafting you make 'middle of the road' stuff with consistent stats. The found equipment has variable stats and can be easily 10% better than anything you can make at the same level. So right now, crafting is seriously under powered in that respect.

I was trying to think what could we do to make crafting your own equipment more viable and came up with this idea. How about making player made gear have one extra allowed mod slot? Since mods are becoming a big part of the game, it would encourage some folks to take the steps to make some of own equipment to be able to squeeze in that extra mod.

Anybody else like that idea or was I simply being feverish going to bed last night?

 
Got to thinking a bit falling asleep last night and found myself wondering this question. What is the current point of being able to craft tools, armor and weapons in the game? Right now, you are far better off looting as much as you can to find the higher quality items rather than spending points in learning how to craft them. Also with looting, you find all items where with spending points you only can really level up one two items to craft at a time. Also with crafting you make 'middle of the road' stuff with consistent stats. The found equipment has variable stats and can be easily 10% better than anything you can make at the same level. So right now, crafting is seriously under powered in that respect.

I was trying to think what could we do to make crafting your own equipment more viable and came up with this idea. How about making player made gear have one extra allowed mod slot? Since mods are becoming a big part of the game, it would encourage some folks to take the steps to make some of own equipment to be able to squeeze in that extra mod.

Anybody else like that idea or was I simply being feverish going to bed last night?
That actually makes a lot of sense, reading a lot of players saying crafting isn't as good now but I'm always looking for more mod slots.

 
Got to thinking a bit falling asleep last night and found myself wondering this question. What is the current point of being able to craft tools, armor and weapons in the game? Right now, you are far better off looting as much as you can to find the higher quality items rather than spending points in learning how to craft them. Also with looting, you find all items where with spending points you only can really level up one two items to craft at a time. Also with crafting you make 'middle of the road' stuff with consistent stats. The found equipment has variable stats and can be easily 10% better than anything you can make at the same level. So right now, crafting is seriously under powered in that respect.

I was trying to think what could we do to make crafting your own equipment more viable and came up with this idea. How about making player made gear have one extra allowed mod slot? Since mods are becoming a big part of the game, it would encourage some folks to take the steps to make some of own equipment to be able to squeeze in that extra mod.

Anybody else like that idea or was I simply being feverish going to bed last night?
I had suggested the repair of items be tied into your crafting skill here - https://7daystodie.com/forums/showthread.php?128416-Tie-in-repairs-of-items-to-crafting-skills

Makes sense that you can't properly repair it if you don't know how to make it.

 
Hmmm...that's not how Madmole explained it the new horde night death functionality.
He said that if you die on a horde night, gps is turned off until you attack a zombie.

Which is what it is actually supposed to be?
It would be very awkward if zombies didn't attack when they see you. I can't imagine people smoking a cigar in the middle of a passive horde...

 
I had suggested the repair of items be tied into your crafting skill here - https://7daystodie.com/forums/showthread.php?128416-Tie-in-repairs-of-items-to-crafting-skills
Makes sense that you can't properly repair it if you don't know how to make it.
The problem with that is it then forces you to spend leveling up those skills, which I don't think the Pimps want to do. Part of the whole reason books were brought back was to give people access to crafting some things without being forced to buy it.

 
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