PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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check your spawnpoints.xml you should have this:
(C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Data\Worlds\Navezgane) or where you have it installed

&lt;?xml version="1.0" encoding="UTF-8"?&gt;

&lt;spawnpoints&gt;

&lt;spawnpoint position="1244,61,-619" rotation="0,314,0"/&gt;

&lt;spawnpoint position="1385,61,154" rotation="0,96,0"/&gt;

&lt;spawnpoint position="-791,76,1944" rotation="0,160,0"/&gt;

&lt;spawnpoint position="-81,61,-10" rotation="0,76,0"/&gt;

&lt;spawnpoint position="-917,61,619" rotation="0,104,0"/&gt;

&lt;spawnpoint position="1936,76,811" rotation="0,276,0"/&gt;

&lt;spawnpoint position="1898,81,1895" rotation="0,224,0"/&gt;

&lt;spawnpoint position="122.5,76,1213.5" rotation="0,149,0"/&gt;

&lt;spawnpoint position="1599,76,1326" rotation="0,338,0"/&gt;

&lt;spawnpoint position="606,76,1502" rotation="0,177,0"/&gt;

&lt;spawnpoint position="148,61,817" rotation="0,104,0"/&gt;

&lt;spawnpoint position="-282,61,408" rotation="0,11,0"/&gt;

&lt;spawnpoint position="1710.5,61,335.5" rotation="0,216,0"/&gt;

&lt;spawnpoint position="1390,61,-141" rotation="0,283,0"/&gt;

&lt;spawnpoint position="984.5,54,184.5" rotation="0,272,0"/&gt;

&lt;spawnpoint position="-591,76,1377" rotation="0,311,0"/&gt;

&lt;spawnpoint position="849.5,76,1726.5" rotation="0,271,0"/&gt;

&lt;spawnpoint position="1238.5,61,1296.5" rotation="0,82,0"/&gt;

&lt;spawnpoint position="401.5,81,1821.5" rotation="0,283,0"/&gt;

&lt;spawnpoint position="1020.5,61,1000.5" rotation="0,28,0"/&gt;

&lt;spawnpoint position="508,61,947" rotation="0,135,0"/&gt;

&lt;spawnpoint position="-1972,81,1041" rotation="0,94,0"/&gt;

&lt;spawnpoint position="-1110,81,1712" rotation="0,91,0"/&gt;

&lt;spawnpoint position="-1714,76,1065" rotation="0,212,0"/&gt;

&lt;spawnpoint position="-1674,76,-262" rotation="0,6,0"/&gt;

&lt;spawnpoint position="721.5,66,-1120.5" rotation="0,107,0"/&gt;

&lt;spawnpoint position="1322,61,-1353" rotation="0,359,0"/&gt;

&lt;spawnpoint position="52.5,58,-1953.5" rotation="0,335,0"/&gt;

&lt;spawnpoint position="999,66,-1592" rotation="0,10,0"/&gt;

&lt;spawnpoint position="1824.5,71,-1359.5" rotation="0,344,0"/&gt;

&lt;spawnpoint position="-17.5,61,266.5" rotation="0,117,0"/&gt;

&lt;spawnpoint position="-386.5,61,147.5" rotation="0,191,0"/&gt;

&lt;spawnpoint position="-956.5,61,61.5" rotation="0,22,0"/&gt;

&lt;spawnpoint position="-323.5,61,-1749.5" rotation="0,39,0"/&gt;

&lt;spawnpoint position="-1920.5,56,475.5" rotation="0,121,0"/&gt;

&lt;spawnpoint position="543.5,61,-993.5" rotation="0,354,0"/&gt;

&lt;/spawnpoints&gt;
yes, that's what i have, only the rotation is listed before the position.

 
Secret stash!!! An incentive to perk into it...lvl 5. ��
In previous version of this experimental, in day 3 I had a 4x4 for 54k in the trader. It wasn`t so secret, but was HELL of a tease and, indeed lol.

Offtopic : to me, balance so far is a gem, I love the surprises that I get from anything around (not repetitive like before, big improvement and it is still in a WIP).

It really makes you think of a strategy, to gain and adapt, to be able to survive in a proper way and continue to the next level.

 
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I'm not sure they should even be simply for sale. Traders having all the best things for sale is meh.I'd rather have demolishers drop quest notes. =P
+1 to this !

Players need MORE encouragement to go outside their comfort zone for any rewards. Trader system is already basically handing out gear with (buried stash) quests that are too easy in respect to their rewards.

If the stick is so short that the donkey can just eat the carrot, what is the point of the stick ? May as well just hand the donkey the carrot without all the hoopla.

 
+1 to this !
Players need MORE encouragement to go outside their comfort zone for any rewards. Trader system is already basically handing out gear with (buried stash) quests that are too easy in respect to their rewards.

If the stick is so short that the donkey can just eat the carrot, what is the point of the stick ? May as well just hand the donkey the carrot without all the hoopla.
Agreed.

I'd even pile on a bit and say the "secret stash" doesn't make sense to me either. If the trader is hiding stuff away he doesn't want to sell it. He can keep it for the next apocalypse for all I care. Either have the stuff available or don't.

 
My arsenal for the day 28 horde. May the horde be with me.

EDIT: Gamestage is 102. 16 max alive.

3CsTz1C.png
 
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Is there a bug right now with landmines that I dont know about? I died twice today because a zombie walked on a land mine and it set off a weird chain reaction that sounded like a 12 landmines. I was inside a large dungeon poe and a zombie walked on a landmine outside and it destroyed a whole side of the building with me inside. It was insane.

 
Small piles of canned food, ammo etc. popping in to existence when player gets about 2-3 blocks away a graphics card thing, settings thing, world gen thing or ...? I originally thought I had just missed them being there but actually saw them pop into existence a couple times now. I'm the host in a 2-3 player game for what it's worth. Computer has plenty of horsepower, CPU and GPU both, and SSD. Can't think of any reason for late appearance of those particular items...?

 
Small piles of canned food, ammo etc. popping in to existence when player gets about 2-3 blocks away a graphics card thing, settings thing, world gen thing or ...? I originally thought I had just missed them being there but actually saw them pop into existence a couple times now. I'm the host in a 2-3 player game for what it's worth. Computer has plenty of horsepower, CPU and GPU both, and SSD. Can't think of any reason for late appearance of those particular items...?
occlusion perhaps...just needs better tuning...¯\_(ツ)_/¯

 
Yep. That and a couple guys that only play every so often are why we do 120-minute days. Does make the nights seem to take forever though.
I was going to post about some of the MP balance stuff, but I already saw your posts about tweaking it. We just got our 4x4 this morning (Day 24) and our engineer trained for Crucible last night, so tonight I get to go on a looting spree with all that cargo room.
Nice. I found a crucible schematic on day 1 :)

 
I'm not sure if it's bad RNG or what, but I'm day 15 on 90 minute days and I've yet to see a M60 or shotgun while looting or at the trader. I don't have any points in lucky looter.
Higher tier weapons are found in those super crates at the end of a POI.

 
Yeah, drive for any length of time and it's guaranteed that Terminator Vulture will get you. ("That vulture is out there. It can’t be bargained with. It can’t be reasoned with. It doesn’t feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead.") To the point where I check that I have pistol selected before I get on my motorcycle because it's going to happen.
This is also something that's been the case since at least A17, and possibly sooner.
I'm actually looking forward to the new Terminator movie. With Linda Hamilton back, and James Cameron directing and they somehow time travel erase all the other dumb versions this is the real T3 and for that I'm stoked.

 
Just Curious, anyone else having an issue with the farm plots showing a seed is placeable but when you right click to place it, the seed /plant drops maybe a 1/8th inch and then poofs out of existence or drops to the ground? (i have found this happening to about 25% of my farm plots that are next to a building that had a window frame i tore out, and another 25% didn't the remaining 50% of the planted just fine. reloads would not fix the issue, i had to move ALL the farm plots to the middle of a flat area and threw then on the ground in 3x1 x 3x1 rows. didn't have any issues planting after that. (this hurt because i can't make the seeds i lost and i have to find more. lol)
Block placement code hasn't changed in half a decade. If you can find a repro let us know.

 
I'm actually looking forward to the new Terminator movie. With Linda Hamilton back, and James Cameron directing and they somehow time travel erase all the other dumb versions this is the real T3 and for that I'm stoked.
I bet this will end up being one of the best Terminator movies. I cannot wait to see James Camerons work on it, you know this movie will be good just because of who is directing it.

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