Adam the Waster
Well-known member
you have to just grab a rattlesnake and use him as a whipmaybe your settings are insane and not nomad?
and let it bite the zombie!
you have to just grab a rattlesnake and use him as a whipmaybe your settings are insane and not nomad?
Did somebody else came across this odd RWG terrain?
View attachment 29769
Is there a known solution to solve this?
dear god!!All I say is :
Zombie farmers that are equipped with a Hoe.
It holds the most value in a MP game, probably pvp. Unbalanced as hell and I like it kind of thing. Get on top and stay on top, one death and you lose your perks, xp, land claim goes offline, etc.Yeah there was one in the pipeline (for I think A17) I was giddy with excitement in anticipation of it.
Sadly never saw it eventuate.
Yesterday I asked MM what happened to it, he said something to the effect of they aren't wasting resources implementing something to save us 2 mouseclicks (which is actually loads more than 2 clicks when you consider the savegame deletion, not to mention the abysmal wait time as you go through the respawn cutscene, rubbing your eyes etc..)
I'm cool with that I guess, as there are loads of other things I would prefer to see them spend time on, but it would be great to have, and I will continue to hold (some small) hope for it in the future.
I totally butchered the fun of it and posted the wrong image that had the word pumpkin in it, I wanted people guessing a bit.It better be not nude pics MM!
EDIT: Oh damn I like your pumpkins!
Personally I like the new repair kits, it's great to be able to repair most everything with one item rather than needing to have several items on you to repair at a given time.So I do have a ton of positives and some negatives I would like to share with my experience so far with the newest version (A18) after playing the dreaded A17 and here's my pro's and con's:
Pro's (Long list)
The new UI is a lot better
The new graphics are highly welcome. Since seeing the old ones since A16 (which is when I started playing) it's nice to have that updated.
A forge can be crafted with the first perk of Advanced Engineering.
Quests by the trader (depending on who you go to) are much easier and the XP is worth it.
Quest rewards are even better!
Skill books are back and I'm loving it!
You can learn recipes instead of needing to level up to know it. I can craft a motorcycle since I have learned both the recipes for it and didn't need to upgrade my grease monkey to do it.
XP is easier to get.
New weapons! Baseball bat, M60 and double barrel shotgun! Groovy!
You no longer have to get your stuff when you die. Best. Fix. Ever.
You don't downgrade on level when you die repeatedly. Instead, XP is negated and you need to make up the lost amount.
Stun Baton's. I still haven't used one yet but I know someone will.
New Ammo! Armor piercing rounds, hollow points, etc.
These are all I can think of with the pro's atm. So here's my cons...
Con's
Daytime running zombies. I reported this as a possible bug since it could be one but I've encountered running zombies after the sun came up.
A crucible can be obtained at level 5 of Advanced Engineering (which needs level 10 intellect). I think we can all agree that one may be a little too much but then again you can get the schematic instead of going through the hassle.
Anvil's require a blueprint. Why? It was craftable in A17 without one... (I know it speeds up crafting)
Garden Hoe's are gone. This is my biggest complaint for this entire new build. I don't want to have to craft a damn farm plot to grow a plant. I want to do it the old fashioned way by putting it in the ground like normal with some fertilizer. Please fix this.
Crafting ammo on workbench. Now I will say that the 9mm and 7.62 rounds are fine there but I think shotgun shells should be hand craftable like the blunderbuss ammo.
Certain rocks give certain things. I can understand the reason as to why but I feel that this should've been better. I wouldn't have minded if the old rocks that kept multiple items (like coal, nitrate and iron) were still in the game but so far I don't see them.
Using stamina to aim. Now if it was a sniper rifle, that's fine. But it should be if you're holding the right mouse button down to hold you're breath, not just to simply aim the gun.
The double barrel shotgun and crossbow is a mess. The reload cycles on both weapons take forever to finish and they are more inaccurate than the other guns I have.
Pump action shotguns are schematic only. I looked through the Shotgun Messiah perk and found nothing on crafting it when you level it up. I'd suggest having it at level 4 in my honest opinion.
Repair kits are everything. Now I know repair kits are usual for repairing guns in the earlier builds, that's standard. But needing them to repair everything is such a chore. Please fix this.
My general consensus: The Alpha 18 update is a MAJOR improvement over the previous build, but there are some things wrong with it that need to be fixed, namely the absence of the garden hoe and needing repair kits for everything.
Yeah it is really close to perfect for solo. Just did my day 28 horde last evening, actually about the same results as Auger had haha, cept I used more grenades. Man those grenades and moloys are great fun - love the effects of the nades especially.Awesome to hear. I think its close to perfect solo, and there are some bugs and or serious issues with MP xp and loot game staging we're addressing that caused guppy to feel underwhelmed with it.
Yes! Haha this saved my butt last night actually. I was wrenching fleets of cars in (gravestone city? the big city in the wasteland biome) and ith it nighttime. A buzzard was pissing me off so I got off my motorcycle to take care of it when I heard some ferals and it was so dark I didn't notice a zombie bear. Took off sprinting and hit in a cubby of a busted up building. Worked, although the zombie bear was camping next to my bike, so had to pick it off with the hunting rifle and smg. But the wandering horde buggered off far enough. Love that.I rarely see them and I run around at night all the time. I will just out run them but I don't wear armor and buy one rank of cardio, and never let me stamina drop below 50 so I can sprint to get distance, crouch and then sneak away because all they will go to where I was not where I am. Then I can just creep off or throw a rock to get them out of my way.
at less you can run the game! lolHad fun on our first horde with some friends. We made a nice little kill room by converting the bunker View attachment 29771
can you please use appropriate bug form when reporting this... we can not have people enjoying themselves.Had fun on our first horde with some friends. We made a nice little kill room by converting the bunker View attachment 29771
Spiders only spawn at night. Maybe you joined a server that was running already?I know we arent supposed to face ferals right as we start in the world but what about spiders?
just generated a world, started playing and the first zombie I find on the road is that
It needs a handle or visible hinges, or both.Iron hatch is easy to align. With the square piece of tin in the lower right it opens away from you.
i love that the spider zombies come out at night!Spiders only spawn at night. Maybe you joined a server that was running already?
We'd have to link the recipe to a new block that can be shoveled so the POI ones cannot be shoveled. You can't pick up your concrete, and its arguably kind of expensive to make.oh no, I hate this change.a player should be able to pick up his own farm blocks.
common usage:
- make a roof garden, later add a new floor to the tower and move the farm blocks to the new roof.
- moving farm blocks that are used as decoration outside is common while expending.
they cost too much to be salvaged for few materials, having to make them again will be a huge pain.
please reconsider this, there got to be a way to prevent players from harvesting farm plots in the world, and still allow them to pick up their self-made ones.