Doctor3D
New member
That has been my experience as well. It was like that in A17 for me too, and I QUICKLY burned out on it because of it. This particular part of the game is even worse than A17 was, imo. There's just so much loot without any risk. The game is virtually over in just a few game-days. There is almost always a net-gain in ammo after shooting and looting your way through a POI. No sense in stealth..it takes more time..and it's not necessary when you can just blast through it quickly. The towns are empty, so there's little threat at all in the town - you can strip all the cars, loot everything laying around town in a couple game days and maybe encounter a dozen zombies over the course of those two days. There's very little risk, but an overabundance of reward. There's so much ammo now that the game is essentially a zombie shooter more than anything else. There's much less things you need to actually craft and the things you actually need once you're established - are junk items like glue, brass, etc which you can just get in abundance outside in any trash pile.I'm enjoying it, but some play mechanics are really changed. Because of all the loot drops and plentiful ammo, stealth is out the window. I go in guns blazing and clear out a poi in minutes. I know I'll find a crap load of ammo, so thats no issue. Why bother with stealth when you have every gun under the sun and hundreds of bullets and your trust junk turret by your side? I don;t even stop at night.... they simply don;t have a chance.
For me anyway, Food poisoning is just a non-issue due to all the magic vending machines. Just sell all the loot, and buy the clean food. Hunting, Farming, etc is really just a role-play thing - you don't NEED to do any of those things.