Are you just testing on pregen maps or both.I don't see any obvious issues yet, so I'm still going on my pregen01.
Plants and animals you use to make fresh food all have a residual toxicity left over from the apocalypse. Canned food, made before the apocalyptic event is still fine though.This food poisoning thing makes no sense to me and seems very backwards. As far as I know old cans of food would have a much higher chance of making you sick then something you hunted and cooked. I personally throw away old cans of food for that reason but am very happy to eat something I've killed and have never got sick from it. I mean really would you get sick that often when eating bacon and eggs I sure don't.
So the bombs where dropped to contain the virus. Or the virus came after everything was irradiated?Lol. We condensed all parts to the governing perk. So now you'll find machine gun parts, which craft ak's and m60's.
Last night when I was trying to find coal node to make some gunpowder it certainly felt like that. On the other hand I also found 3 nitrate nodes next to each other - all in forest biome where lead is a dominant ore, besides iron. I also ventured into snow biome where there were also lots of lead nodes...is it just me or are lead nodes everywhere?
But that is a great spot to throw down a molotow and thin the herd. Grenades are even betterI just had my first 7th day horde in A18. I thought we got rid of A17 master engineer zombies? After a couple of random hit on my walls. All the zed huddle around 1 section of my wall and chew a 1x2x2 hole through my 2 layers wall and ate me. They completely ignore me attacking and trying to kite them to a different area. I check and beside the B line 4 blocks they break to get to me, they barely damage about 5 other blocks (from the beginning) in my 20x20 wall.
Did anyone else got this or am I just somehow unlucky? I really don't want to cheese the game with pathing exploit.
Lupius, it seems that you are a veteran at 7 days, and your suggestion may work well for you and other experienced players, but i think the base game should be a bit friendlier to new players than your idea. maybe for when the game goes gold some kind of option for death penalty to cover all types of players...I think death is very cheap.Not enough punishment.
I Lost Some Xp
No problem, I kill some zombie and Xp comes back in a second.
I think...
- Lose all current (Xp bar) XP
- Lose 1 point from hightest Attributes
(Perception, Strenght, Fortitude, Agility, Intellect)
Good to hear! Keep it upAWESOME NEWS, faatal has found some good gains already, and I was combing through lots of new models and discovered texture streaming wasn't enabled on tons of them so the vram issue will either be dead or drastically improved in the next patch![]()
Okay, I'll do everything for you!Yo, you know I'm having problems with money, help a brother out!
You got very emotional and tear-eyed all of a sudden?OHHHHHHHHH S%$t I NEED SOME GOD $%#$ TISSUES
If you don't move, he won't see you!it's experimental, if you are afraid, get out. play a17.4.Experimental requires... <looks around for snowdog> BALLS
The idea is probably to balance the food system, such that cans are the safest to eat, but require active looting. (just enough drops not to starve)Alpha 18 looks good.Alpha 18 feels great.
But....
Boiled Water has a chance for Dysentery by 3%.
Cocked Food has Food Poisoning between 4 an 13 %.
Food Can do not have Food Poisoning.
WHAT?!?
Why should i make a garden with Plants?
Why should i go to hunt Animals anymore?
Just wait for a Airdrop and feel lucky.
Please tell me that this is a mistake and wil be fixed.
Please
I havent gotten farm into food creation yet but hopefully the risks are reduced or mitigated by making the better foods (or at least the benefits outweigh the risks). Will comment more on this later.The idea is probably to balance the food system, such that cans are the safest to eat, but require active looting. (just enough drops not to starve)Whereas farming and hunting gets a drawback, but can be alleviated by goldenrod-tea.
I personally would solve that with a food spoilage system and requirement or active farming (watering, fertilizing or such).
This would prevent overstocking on food even in late game.
OR you can just play where it deletes everything you have when you die and stop trying to ruin dying for the rest of us.I think death is very cheap.Not enough punishment.
I Lost Some Xp
No problem, I kill some zombie and Xp comes back in a second.
I think...
- Lose all current (Xp bar) XP
- Lose 1 point from hightest Attributes
(Perception, Strenght, Fortitude, Agility, Intellect)
im not surprised you get food poisoning if you go around sticking your man bits into itAlpha 18 looks good.Alpha 18 feels great.
But....
Boiled Water has a chance for Dysentery by 3%.
Cocked Food has Food Poisoning between 4 an 13 %.
Food Can do not have Food Poisoning.
WHAT?!?
Why should i make a garden with Plants?
Why should i go to hunt Animals anymore?
Just wait for a Airdrop and feel lucky.
Please tell me that this is a mistake and wil be fixed.
Please
Boilde (cooked) Water has a chance for Dysentery?The idea is probably to balance the food system, such that cans are the safest to eat, but require active looting. (just enough drops not to starve)Whereas farming and hunting gets a drawback, but can be alleviated by goldenrod-tea.
I personally would solve that with a food spoilage system and requirement or active farming (watering, fertilizing or such).
This would prevent overstocking on food even in late game.