PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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Hey guys (and gals). Say hello to my little friend. ;) Wow, I love A18, and it loves me too apparently. ;)
How did I get this money in time? Well, I did buried supplies after buried supplies after buried supplies. I also sold some quality level 3 items. Note to everyone: You want money fast? Buried supplies are the way to go early on. ;)

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Congrats!!!!

 
Why? most games play better with one grahaics card with more video ram then playing with 2 cards with lower ram but thats my opinion.
Our old cards are msi gtx 1060 with 3gb vram.

The new cards are msi 2060 z with 6gb vram.

These are for two PC's, not one.

I've been able to run avg 50 fps with dips to 24 fps consistently at 2k, but our systems are 3-4 years old and like Madmole, new games encourage us to upgrade.

We can also resell our old cards for $80-$100, and that offsets the cost.

Make sense now?

 
If this is actually the problem than turning off AA in game should have solved it as well. Did you try turning off AA in game before using NVIDIA Inspector?
How does Anti Aliasing compare to Anisotropic Filtering?

 
Wulf was telling TFP to pay attention to the bad reviews.
No, i most definitely was not.

I was pointing out the reality of having this kind of (hyped) experimental release, to this forum.

 
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I am googling to see if TFP own stock in GPU Makers :)

Pros:

-- A18 is going in the direction I appreciate - that is the game play, the questing and the books/weapons/tools and XP. I really enjoyed - still only level 5 but so much better then A17.x

CONS:

-- its EXP and I am hoping then y can fix graphics so I can play with out buying the new "MM special edition GPU card" :)

 
Our old cards are msi gtx 1060 with 3gb vram.
The new cards are msi 2060 z with 6gb vram.

These are for two PC's, not one.

I've been able to run avg 50 fps with dips to 24 fps consistently at 2k, but our systems are 3-4 years old and like Madmole, new games encourage us to upgrade.

We can also resell our old cards for $80-$100, and that offsets the cost.

Make sense now?
i dont know what kind of card i have my brother just gave me one of his friends old pc. lol

and ik i dont know anything about PC gaming!

 
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One man's clunky is another man's ingenious and fun complexity, but yeh we won't see eye to eye on this one. :)
Game is prettier though, we can agree on that...
Repair was never intended to be a big quest, its an inconvenience when it happens and new players didn't know how to get all those resources for the repair kit. Its now more complex for tools and a little more simple for guns, but its unified. We can always add another ingredient to the repair kit but you need to boil bones to glue, find cloth or craft it from harvesting cotton, then make duct tape, now go get a forge (all those steps) and then make forged iron and finally craft a repair kit. That in itself is still a bit overwhelming to a new player. So its gated by a forge, campfire and cooking pot, I think its plenty ingenious and complex yet, but still borderline clunky.

 
After lots of testing i've come to some new insights.

Lets recap:

My system is i5 4690k running 4 cores @ 4.2Ghz / 16GB ram / amd RX480 8GB.

Running the game fullscreen @ 1080p on a 144Hz monitor with vsync on. FPS is therefore capped @ 144. Running latest (october release) AMD drivers. Using DX mode ingame. All FPS numbers are taken when looking at the same exact spot.

In a17.4 i was running most settings on high/ultra except the DoF, Motion Blur,Shadows and reflection and getting ~60-70 FPS both indoors and outdoors. Basically always smooth and no noticable drops.

In a18 (with quality preset to High and Occusion set to OFF )this drops to ~20fps when outside (Indoors, this is 80-100 FPS. Note, this is with Occlusion OFF). These outdoors numbers are when sitting at a relatively high spot and looking over lots of terrain, so it is kind of worst case. Biome doesnt seem to matter, it happened in desert, snow and forest so far.

With quality preset set to low, this jump to about 28 FPS.

Using my old A17 settings with streaming ON and occlusion OFF. (very similar to high preset except with lower shadows/reflections and DoF/Motion blur/Bloom OFF, and view distance set to HIGH)

Game DefaultFiltering - 18 FPS

anisotropic filtering set to x16 - 18fps

anisotropic filtering set to x8 - 22fps

anisotropic filtering set to x4 - 28fps

anisotropic filtering set to x2 - 38fps

anisotropic filtering set to x2 - with "Performance" filtering in drivers ON - 42 FPS. (btw i've never seen this setting have any affect in any game, ever).

There should never be this kind of impact with anisotropic filtering. Not on this kind of hardware in this day and age. Even so, even with very low anisotropic filtering, the FPS is still not were it should be (around a17 level).

Still it might be a good indication where to look (I know the texture filtering is done in a shader since a few game updates).

Edit: Also, Turning on AA ingame makes 0 difference on FPS with either low or high ingame settings.

Edit2: Even dropping textures all the way down to 1/8 (eighth) i get 45fps. Basically no real significant effect, as expected).

Edit3: Turning ON occlusion doesn't seem to impact FPS whatsoever.

 
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Day 21 was done by midnight. I'm thinking bm's were nerfed?
Nope, next one should last til 1 or so. Day 35 2 or 3, after that pretty much all night. Of course it depends if you have guns and ammo, grenades and team mates, max alive etc. A lot of variables.

 
After lots of testing i've come to some new insights.Lets recap:

My system is i5 4690k running 4 cores @ 4.2Ghz / 16GB ram / amd RX480 8GB.

Running the game fullscreen @ 1080p on a 144Hz monitor with vsync on. FPS is therefore capped @ 144. Running latest (october release) AMD drivers. Using DX mode ingame.

In a17.4 i was running most settings on high/ultra except the DoF, Motion Blur and Shadows and getting ~60-70 FPS both indoors and outdoors. Basically always smooth and no noticable drops.

In a18 (with quality preset to High and Occusion set to off))this drops to ~20fps when outside. This is when sitting at a relatively high spot and looking over lots of terrain, so it is kind of worst case. Biome doesnt seem matter, it happened in desert, snow and forest so far.

With quality preset set to low, this jump to about 28 FPS.

Using my old A17 settings with streaming ON and occlusion OFF. (very similar to high preset except with lower shadows/reflections and DoF/Motion blur/Bloom OFF)

Game DefaultFiltering - 18 FPS

anisotropic filtering set to x16 - 18fps

anisotropic filtering set to x8 - 22fps

anisotropic filtering set to x4 - 28fps

anisotropic filtering set to x2 - 38fps with Morphological Filtering on, still 38FPS

anisotropic filtering set to x2 - with "Performance" filtering in drivers ON - 42 FPS. (btw i've never seen this setting have any affect in any game, ever)

There should never be this kind of impact with anisotropic filtering. Not on this kind of hardware in this day and age. Even so, the FPS is still not were it should be (around a17 level) with very low anisotropic filtering.

Still it might be a good indication where to look. (I know the texture filtering is done in a shader since a few updates)


i have no idea what you are talking about!

 
Most anyone could face roll A16. A18 however, is tough! Playing dead-is-dead now, is scary. :)
- - - Updated - - -

You play with a group?

For solo play, 16 for a BM should make most vets happy.
The more alive at once the faster it can potentially end too.

 
So I was at 85 for food- I ate a can of miso... went up a bit... then I ate bacon and eggs that my friend made...suddenly I had a red flashing plate icon on the side of the screen and it said I was starving... and I was at 28 food..

is this food poisoning? it didn't say it in the player menu-just said I was starving.. I ate 2 more bacon and eggs and it went away,,

maybe a bug,,, ?
You should have heard a barf sound. You got food poisoning. Take your vitamins or eat canned foods.

 
You missed my point. Sorry I wasn’t clear. I wasn’t really calling for the end of experimental. Wulf was the one who mentioned the negative reviews and my point was we either have to ignore those or shut down experimental. If TFP is to take to heart the negative reviews then they should stop doing experimental builds (and by extension streamer weekends) and “prepare better” before releasing.
But they won’t stop it because of how useful it is. Wulf was telling TFP to pay attention to the bad reviews. I was responding that doing so would result in no more experimentals.

I’m all for experimentals. Keep it open year round I say.
Hear hear! And just so we are on the same page i think leaving a negative review for the experimentals is lame and also would frustrate me to no end as well as a dev.

If these issues are cleared up by Stable 18.4 or so then this has been an extremely solid and enjoyable Alpha. The FPS issues (of which i am also experiencing) during an experimental are no reason to leave any negative feedback. Maybe its because Im a little more familiar with the process than others.

But with multiple devs engaging daily on the issue I agree about impatience and negative feedback being highly unfair at the moment.

 
i dont know what kind of card i have my brother just gave me one of his friends old pc. lol

and ik i dont know anything about PC gaming!
IF you right click on Windows 10 Start menu, then click on System, the mystery will be revealed ;)

Oh, Device manager is better, you will like it and learn good stuff.

 
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