Hi guys!
Just here to give a short feedback.. feel free to skip!
Played less than 7 days and i already loved so much all the f*kin things i see..
POI are great, rewarding, lot of hidden things and cool ideas! And, atm, nicely calibrated!
Food, infection, sickness are getting really good and balanced right now!
Loot is just fantastic.. icons too, skills are great! (less is more)
The scrapping into "specific" parts make me feel great.. i LOVE to see these little thingies ready to be assembled in something like "raw" resources! I like resources to be homogeneous as stacks!
RWG is TOO much to handle.. looks like a Google maps screenshots 90% of the times! LOVE it!
I found myself looking at the landscape and gettin' nearly rekt by 2 sh***y vultures! I can't wait to see other biomes beside Desert.. but i don't think i can find something better than these humongous reddish mountains, clefts and cool roads..
Started in 8k RWG in a desert - less than 15 mins generation on a not so-high end pc (desert was the hardest start said MM)
Gettin' infected in no time, but it's ok.. i risk a lot and grinded zombies by melee from start.
Died(so, cured) quickly on day 1-2 for a coyote, really nasty at low level.. but avenged soon by 1 shot of hunting rifle! (nearly c*mming for that)
Before day 7 (and playling with no hurry) done 4-5 quests and many levels. Found Sawed Shotgun, Rifle, Wooden Bow, 2 Junk Turres, AK 47 all brown, 2 antibiotics and herbal, honey, 2-3 recipes and 3 books (desert is not that rich, but still ton of loot on EVERY quest and POI with hidden places).
Seen POIs:
Little desert hovel with secret bunker (frightening.. expecting wave of zeds.. but nothing! feeling like a true Z-film)
Funeral house (full of coffins, incinerator)
Metal works factory
Desert fetch quest (tunnels underneath, soo cool and full of loot)
Other quests..
"BAD" NOTES:
1) Hunting rifle shots are a bit too powerful (not as damage, as impact!) the coyote just flown like a paper plane(my son laughed a lot)! Many zombies too looks a bit too "light" when hit by a hunting rifle (still I LOVE one-shot kills like that.. feels so sweet!).
2) the XP malus when dead is really nothing.. why should i cure infection (not that easy in first days) if i can die in no time and get up for good grinding again? Usually i don't use tricks, but if i get 10%+ infected again i think ill die on purpose.. i can't see the reason to cure me if i got food/water and i can die near my base! Maybe a light "bonus" for remaing alive without interrupting the "alive streak" can give a reason?! I don't know..
3) spears are cool, but i feel there is something suboptimal on how you have to use them.
ok, i'm low level on spear.. but for that range, the not-easy way to aim, the fact that you have to retrieve them..
honestly i don't see why to use a spear instead of power-attacking with a wooden club or going true-ranged with a bow (more shots, but at least being safe!).
to make it clear:
for spears i feel the "bad" part of throwing weapons(slow attack, have to retrieve, hard to aim) AND still the risk of melee weapons.
i'm forcing me to try them more cause i love the idea, but for now i can't feel ok with them (unlike ANY of the other weapons in 7d2d)
i'm SURE that one of these hairy guys of TFP will find a way to fix that..
Ill see if it makes sense to post again, just wanted to share my love for that fkin piece of gold you're making there.. love you guys!