PC Alpha 18 Dev Diary!!

Alpha 18 Dev Diary!!

  • A18 Stable is Out!

    Votes: 2 66.7%
  • <img alt=":)" data-src="" src="___base_url___/applications/core/interface/js/spacer.png" />

    Votes: 1 33.3%

  • Total voters
    3
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annnnnd so begins the tale of waiting for A18e release, the knights are worrisome for that is what they do, worry

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annnnnd so begins the tale of waiting for A18e release, the knights are worrisome for that is what they do, worry
*Starts "waiting for A18e public release" forums*

 
Alpha 18e and I share the same birthday!
Happy Birthday !

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For those of us up in arms over how OP the junk turrets are, two things.
1. BeardedGuys went into a room with little to no level flooring, trying to drop junk turrets at night, and got their faces ripped off. Gazz was in chat at the time and said "And that's what happens when you rely on the junk turret" (I'm paraphrasing, didn't take a screenshot). It's OP when you're prepared for the situation. Know what? So's a bow with sneaking and headshots.

2. All that aside, MM already posted last night there was going to be a balance discussion this morning regarding junk turrets. (Couldn't find it in a quick scan-through, but I know I read it.)
i think that you either have to build it or buy it. you cant find it.

longer reload: cuz you have to pump air into it.

when it turret mode zombies can attack it and can even break it. and last abouts 20 secs in turret before the air goes out!.

and ammo cost a bit more iron

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Making the turret cause friendly fire would be the most realistic change. (just as other weapons such as grenades)

In this case, the player needs to at least think though where to place it, without getting shot at.

 
I, too, am excited for when the A18e becomes public. I've been up since 4 because I was too excited to sleep any further. I feel like a kid trying to catch santa in the living room, just restarting steam every few minutes or so trying to see if the update hits. I also can't wait to hop on the hype train for the next dev diary thread when it hits. :p

 
Simplest way to balance the turret would simply be lets say REQ: intelligence 5. I watched twitch stream on JonahBirch channel and he totally abused turrets - for the reason to show how OP they can be. If there were basic atrubutes requirements for weapons from the co-responding trees than these could be solved. If they nerf the junk turret than science build is complete crap.

The current perk system is already a mess enough as it is ( chef under strengt?? wtf? :) ) I really think leveling system should be done by someone more competent. All this seems so forced and looks like something quickly patched together. Wants to be Fallout 4 system, but without character creation is a fail in my opinion. This for me is currently the biggest downside to otherwise great game.
Yeh at some point the kiss-asses and streaming excitement will go away and then the nitty gritty "real" feedback on a18 will begin, but I think you illustrated a great reason why perk systems are dumb to begin with... you can't possibly balance them. You have to move cooking into something like strength just to spread the love so that all "builds" are independently viable. Skills should be common core, perks should be specialized, imo. And skills should be lbd. =)

I am greatly curious how having a book to unlock every skill will change my stance on this, and I'll keep an open mind, so fingers crossed, since I know we'll never go back to lbd.

 
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