Laz Man
Fun Pimps Staff
I think I've watched enough general streamer footage at this point and pleased with everything that i watched.
Since MM was kind enough to share several horde videos already, I dont feel I need to watch much more.
So far these are my biggest takeaways from watching.
1) rage mode = love it
Adds more depth to combat. (altho alittle weird when a zombie goes nuts when they damage themselves on cactus lol)
2) new weapons = love it
Lots of viable weapon choices now. The swing animations seem nice and glancing blows adds more depth to melee combat. Sledges seem like they could benefit more from the new swing path mechanic if they could be swung in an arc versus ending the swing at the center of the screen.
The new junk turret and stun batton adds alot more utility especially.
3) new/updated pois = love it
The new remnant POIs look great and the sleeper levels seem good. Tons of new decoration blocks really makes the world feel even more lived in. The quality of loot looks on point for nomad (i.e. enough ammo) but not sure with lucky looter. Havent watched anyone specced into that yet.
Edit:
4) random gen and new/updated textures and light.
Looked so beautiful. I bet alot of work went into it.
Since MM was kind enough to share several horde videos already, I dont feel I need to watch much more.
So far these are my biggest takeaways from watching.
1) rage mode = love it
Adds more depth to combat. (altho alittle weird when a zombie goes nuts when they damage themselves on cactus lol)
2) new weapons = love it
Lots of viable weapon choices now. The swing animations seem nice and glancing blows adds more depth to melee combat. Sledges seem like they could benefit more from the new swing path mechanic if they could be swung in an arc versus ending the swing at the center of the screen.
The new junk turret and stun batton adds alot more utility especially.
3) new/updated pois = love it
The new remnant POIs look great and the sleeper levels seem good. Tons of new decoration blocks really makes the world feel even more lived in. The quality of loot looks on point for nomad (i.e. enough ammo) but not sure with lucky looter. Havent watched anyone specced into that yet.
Edit:
4) random gen and new/updated textures and light.
Looked so beautiful. I bet alot of work went into it.
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