Blake_
Captain Obvious
A question for you, Faatal. Will the climbing wall behaviour make it back at some point?Keep in mind, rage % chance when damaged is based on game difficulty. The rage speed they increase to is based on their current move speed. A walker would never rage to nightmare speed. Not yet anyway.
I remember Bioshock 2 with It's wall-jumping-hanging crazy guys, and 7dtd awesomeness could definitely benefit from that but in a dynamic way. It just appears to me that some new edge animations would need to exist for that to happen among a bit of code work. Will it, though?